Skip to content
Game DesignSchools
Indiana University Bloomington logo

Indiana University Bloomington · The Media School

Game Design

Bachelor of Science in Game Design

Bachelor'sBSGame DesignDedicated degree

Overview

A BS in Game Design in IU Bloomington's Media School with a major of at least 54 credit hours, a portfolio review before the advanced courses, a focal area and a three-semester team capstone that ends in a released game.

Official program title
Game Design
Exact award
Bachelor of Science in Game Design
Source: bulletin.college.indiana.edu · verified October 12, 2026
Degree level
Bachelor's
Discipline
Degree type
Dedicated degree
School and department
Source: bulletin.college.indiana.edu · verified October 12, 2026
Location
Bloomington, IN
Tracks and concentrations
Focal areas (three courses in one): Art; Design: Game Design Theory and Practice; Management, Advertising and Public Relations; Programming; Sound
Source: bulletin.college.indiana.edu · verified October 12, 2026
Why this program is listed

Dedicated BS in Game Design.

Source: bulletin.college.indiana.edu · verified October 12, 2026

We list dedicated game degrees and officially named game concentrations at institutionally accredited US schools. Eligibility rules

Format, length and attendance

Delivery, campus attendance, schedule and study intensity are separate facts, each shown only as the school states it. Online coursework does not by itself mean there is no residency, exhibition, internship or proctored exam.
Delivery
On campusClasses meet on campus.Classes meet on campus.
Source: mediaschool.indiana.edu · verified October 12, 2026
Campus attendance
Regular campus attendanceClasses meet on campus (campus and hybrid programs).
Study intensity
Not published
Duration
Not verified
Credits
Not verified

Entry routes

The pages we checked do not state whether first-year, transfer or degree-completion applicants are admitted to this program.

Curriculum

What the school publishes about the program's game design, programming, art and production content. Tools and engines are listed only when the school names them — a program not listed as teaching Unity or Unreal may still use them, but we have not verified it.

After the Media School core (including Introduction to Games and Creative Technologies), students take Game Production I, Game Design I and Game Art and Sound, then Game Production II, Game Design II: Systems and the three-course Game Workshop sequence (prototype, development, publish), plus three courses in one focal area such as art, design, management, programming or sound.

Curriculum overview

Game design topics

  • Game Design I examines formal elements of games through deconstruction of tabletop games; Game Design II covers game systems design.
    Source: bulletin.college.indiana.edu · verified October 12, 2026

Art and animation content

Production and team projects

Capstone

  • Game Workshop I-III (prototype, development, publish); in Workshop II students submit their prototype to an outside competition such as a juried independent games festival.
    Source: bulletin.college.indiana.edu · verified October 12, 2026

Tools and engines named by the school

Other published details

Tracks, concentrations and specializations

  • Focal areas (three courses in one): Art; Design: Game Design Theory and Practice; Management, Advertising and Public Relations; Programming; Sound
    Source: bulletin.college.indiana.edu · verified October 12, 2026

Hardware and software requirements

Hardware
A personal Windows laptop able to run game development tools is recommended in the first year and becomes necessary by the second year.
Source: mediaschool.indiana.edu · verified October 12, 2026

Admissions and portfolio

Required, optional and not-required items are shown exactly as the school states them. Anything not listed is not verified — not “not required”.

Portfolio

Portfolio policy not published

The school's pages we checked do not state a portfolio policy for this program. That does not mean no portfolio is required — ask the admissions office.

Statement / essay
RequiredApplication essay (Common App prompt or IU-specific essay).
Source: bloomington.iu.edu · verified October 12, 2026

Tests

SAT / ACT
OptionalTest-optional; the campus prefers that available scores be shared.
Source: bloomington.iu.edu · verified October 12, 2026

We do not publish acceptance rates or estimate admission chances. How to prepare a game design portfolio

Start dates and deadlines

Dates are shown with the intake the school printed. A past date is marked passed and is never carried into a new cycle.
  • Early action

    November 1 (non-binding early action) · for Fall (year not printed)

    The school does not print a year with this date.

    Source: bloomington.iu.edu · verified October 12, 2026
    Year not printed
  • Application deadline

    February 1 (regular decision; later applications on a space-available basis) · for Fall (year not printed)

    The school does not print a year with this date.

    Source: bloomington.iu.edu · verified October 12, 2026
    Year not printed
  • Priority deadline

    November 1 · for Spring (year not printed)

    The school does not print a year with this date.

    Source: bloomington.iu.edu · verified October 12, 2026
    Year not printed

Tuition and costs

Each amount keeps its student category, academic year and basis. Per-credit, per-term and whole-program figures are not comparable with each other, and tuition is not the full cost of attendance.
CategoryAmountBasis and year
In-state — Undergraduate tuition and mandatory fees, Indiana residents, full-time domestic (flat rate, 40 credit hours across fall, spring and intersessions)From the school-wide rate table for this level$12,142per academic year · 2026-2027Includes feesSource: bloomington.iu.edu · verified October 12, 2026
Out-of-state — Undergraduate tuition and mandatory fees, non-residents, full-time domesticFrom the school-wide rate table for this level$42,702per academic year · 2026-2027Includes feesSource: bloomington.iu.edu · verified October 12, 2026

Understanding tuition and equipment costs

Scholarships, assistantships and funding

Awards published by the school for this program or for students at this level. “Guaranteed” only when the school says every eligible student receives it. Loans must be repaid and are not scholarships. Scholarships guide

Program-specific funding: not verified. We publish this only when the institution states it on an official page.

Accreditation and authorization

Institutional accreditation covers the school. Programmatic accreditation is shown only when it is named for this program — it is never transferred from another department or degree.

Institutional accreditation

  • Higher Learning Commission (HLC) — accreditedSource: ope.ed.gov · verified October 12, 2026

Programmatic accreditation

None verified for this program. Game design degrees do not require one specific specialized accreditation.

International applicants

Not verified for this program.

Sources and verification

Every fact on this page comes from the official pages below. Last checked October 12, 2026.
  1. bloomington.iu.edu/admissions/apply/freshman/ — Official admissions page, verified October 12, 2026
  2. bloomington.iu.edu/admissions/apply/freshman/deadlines.html — Official admissions page, verified October 12, 2026
  3. bloomington.iu.edu/cost-aid/cost-attendance/undergraduate.html — Official tuition and fees page, verified October 12, 2026
  4. bulletin.college.indiana.edu/programs/4268/GAMEDSGNBS/ — Official catalog / bulletin, verified October 12, 2026
  5. mediaschool.indiana.edu/academics/undergraduate/game-design/index.html — Official program page, verified October 12, 2026
  6. mediaschool.indiana.edu/student-portal/technology/game-design-laptop-recommendations.html — Official program page, verified October 12, 2026
  7. DAPIP — HLC institutional accreditation record (data files downloaded 2026-10-12) — U.S. Department of Education dataset (IPEDS / DAPIP), verified October 12, 2026

Something out of date? Suggest an update · Represent this school? Claim the profile

Similar programs at other schools

Same degree level and primary field. Listed for discovery, not ranked.

Bradley University logo

Bradley University

Game Design

Bachelor'sBA or BSTransfer entry

Bachelor of Arts or Bachelor of Science in Game Design

Field: Game Design
Administering location: Peoria, IL
Delivery: On campusClasses meet on campus.
Campus attendance: Regular campus attendance
Portfolio: Portfolio policy not published
Duration: Duration not verified
Tuition: Tuition: $43,718 per academic year · All students — Undergraduate full-time tuition (12-16 credit hours per semester) · 2026-2027
Next deadline: Rolling admission (as published)
View program

Champlain College

Game Design

Bachelor'sBSFirst-year entryTransfer entry

Bachelor of Science in Game Design

Field: Game Design
Administering location: Burlington, VT
Delivery: On campusClasses meet on campus.
Campus attendance: Regular campus attendance
Portfolio: Portfolio optional
Duration: Duration not verified
Tuition: Tuition: $49,500 per academic year · All students — Undergraduate tuition (on campus) · 2026-2027
Next deadline: November 15, 2026 · Fall 2027
View program

DePaul University

Game Design

Bachelor'sBS

Bachelor of Science in Game Design

Field: Game Design
Administering location: Chicago, IL
Delivery: On campusClasses meet on campus.
Campus attendance: Regular campus attendance
Portfolio: Portfolio policy not published
Duration: Duration not verified · 192 credits
Tuition: Tuition: $48,180 per academic year · All students — Undergraduate, 12-18 credit hours, Jarvis College of Computing and Digital Media and other colleges, 2026 admit year · 2026-2027
Next deadline: No upcoming verified deadline
View program

GameDesignSchools.net is independent and not affiliated with Indiana University Bloomington. Information is collected from official pages and can change; confirm requirements, costs and deadlines with the school.