
Indiana University Bloomington · The Media School
Game Design
Bachelor of Science in Game Design
Overview
A BS in Game Design in IU Bloomington's Media School with a major of at least 54 credit hours, a portfolio review before the advanced courses, a focal area and a three-semester team capstone that ends in a released game.
- Official program title
- Game Design
- Exact award
- Bachelor of Science in Game DesignSource: bulletin.college.indiana.edu · verified October 12, 2026
- Degree level
- Bachelor's
- Discipline
- Degree type
- Dedicated degree
- School and department
- Source: bulletin.college.indiana.edu · verified October 12, 2026
- Location
- Bloomington, IN
- Tracks and concentrations
- Focal areas (three courses in one): Art; Design: Game Design Theory and Practice; Management, Advertising and Public Relations; Programming; SoundSource: bulletin.college.indiana.edu · verified October 12, 2026
Why this program is listed
Dedicated BS in Game Design.
Source: bulletin.college.indiana.edu · verified October 12, 2026We list dedicated game degrees and officially named game concentrations at institutionally accredited US schools. Eligibility rules
Format, length and attendance
- Delivery
- On campusClasses meet on campus.Classes meet on campus.Source: mediaschool.indiana.edu · verified October 12, 2026
- Campus attendance
- Regular campus attendanceClasses meet on campus (campus and hybrid programs).
- Study intensity
- Not published
- Duration
- Not verified
- Credits
- Not verified
Entry routes
The pages we checked do not state whether first-year, transfer or degree-completion applicants are admitted to this program.
Curriculum
After the Media School core (including Introduction to Games and Creative Technologies), students take Game Production I, Game Design I and Game Art and Sound, then Game Production II, Game Design II: Systems and the three-course Game Workshop sequence (prototype, development, publish), plus three courses in one focal area such as art, design, management, programming or sound.
Curriculum overview
- The major requires at least 54 credit hours.Source: bulletin.college.indiana.edu · verified October 12, 2026
Game design topics
- Game Design I examines formal elements of games through deconstruction of tabletop games; Game Design II covers game systems design.Source: bulletin.college.indiana.edu · verified October 12, 2026
Art and animation content
- Game Art and Sound introduces audio, visual and narrative asset creation.Source: bulletin.college.indiana.edu · verified October 12, 2026
Production and team projects
- Multidisciplinary team work culminating in a released game and a portfolio.Source: mediaschool.indiana.edu · verified October 12, 2026
Capstone
- Game Workshop I-III (prototype, development, publish); in Workshop II students submit their prototype to an outside competition such as a juried independent games festival.Source: bulletin.college.indiana.edu · verified October 12, 2026
Tools and engines named by the school
- Game Production I uses game engines such as Unity and Unreal.Source: bulletin.college.indiana.edu · verified October 12, 2026
Other published details
- A Game Design Portfolio must be submitted for review before enrolling in Game Production II and Game Design II.Source: bulletin.college.indiana.edu · verified October 12, 2026
Tracks, concentrations and specializations
- Focal areas (three courses in one): Art; Design: Game Design Theory and Practice; Management, Advertising and Public Relations; Programming; SoundSource: bulletin.college.indiana.edu · verified October 12, 2026
Hardware and software requirements
- Hardware
- A personal Windows laptop able to run game development tools is recommended in the first year and becomes necessary by the second year.Source: mediaschool.indiana.edu · verified October 12, 2026
Admissions and portfolio
Portfolio
Portfolio policy not published
The school's pages we checked do not state a portfolio policy for this program. That does not mean no portfolio is required — ask the admissions office.
- Statement / essay
- RequiredApplication essay (Common App prompt or IU-specific essay).Source: bloomington.iu.edu · verified October 12, 2026
Tests
- SAT / ACT
- OptionalTest-optional; the campus prefers that available scores be shared.Source: bloomington.iu.edu · verified October 12, 2026
We do not publish acceptance rates or estimate admission chances. How to prepare a game design portfolio
Start dates and deadlines
- Year not printed
Early action
November 1 (non-binding early action) · for Fall (year not printed)
The school does not print a year with this date.
Source: bloomington.iu.edu · verified October 12, 2026 - Year not printed
Application deadline
February 1 (regular decision; later applications on a space-available basis) · for Fall (year not printed)
The school does not print a year with this date.
Source: bloomington.iu.edu · verified October 12, 2026 - Year not printed
Priority deadline
November 1 · for Spring (year not printed)
The school does not print a year with this date.
Source: bloomington.iu.edu · verified October 12, 2026
Tuition and costs
| Category | Amount | Basis and year |
|---|---|---|
| In-state — Undergraduate tuition and mandatory fees, Indiana residents, full-time domestic (flat rate, 40 credit hours across fall, spring and intersessions)From the school-wide rate table for this level | $12,142 | per academic year · 2026-2027Includes feesSource: bloomington.iu.edu · verified October 12, 2026 |
| Out-of-state — Undergraduate tuition and mandatory fees, non-residents, full-time domesticFrom the school-wide rate table for this level | $42,702 | per academic year · 2026-2027Includes feesSource: bloomington.iu.edu · verified October 12, 2026 |
Scholarships, assistantships and funding
Program-specific funding: not verified. We publish this only when the institution states it on an official page.
Accreditation and authorization
Institutional accreditation
- Higher Learning Commission (HLC) — accreditedSource: ope.ed.gov · verified October 12, 2026
Programmatic accreditation
None verified for this program. Game design degrees do not require one specific specialized accreditation.
International applicants
Not verified for this program.
Sources and verification
- bloomington.iu.edu/admissions/apply/freshman/ — Official admissions page, verified October 12, 2026
- bloomington.iu.edu/admissions/apply/freshman/deadlines.html — Official admissions page, verified October 12, 2026
- bloomington.iu.edu/cost-aid/cost-attendance/undergraduate.html — Official tuition and fees page, verified October 12, 2026
- bulletin.college.indiana.edu/programs/4268/GAMEDSGNBS/ — Official catalog / bulletin, verified October 12, 2026
- mediaschool.indiana.edu/academics/undergraduate/game-design/index.html — Official program page, verified October 12, 2026
- mediaschool.indiana.edu/student-portal/technology/game-design-laptop-recommendations.html — Official program page, verified October 12, 2026
- DAPIP — HLC institutional accreditation record (data files downloaded 2026-10-12) — U.S. Department of Education dataset (IPEDS / DAPIP), verified October 12, 2026
Something out of date? Suggest an update · Represent this school? Claim the profile
Similar programs at other schools
Same degree level and primary field. Listed for discovery, not ranked.
GameDesignSchools.net is independent and not affiliated with Indiana University Bloomington. Information is collected from official pages and can change; confirm requirements, costs and deadlines with the school.