Editorial selection · alphabetical · not a numbered ranking
Top Game Design Schools in the USA
Colleges and universities whose own game design or game development degrees — not their general reputation — meet our published criteria: a documented game-specific curriculum, studio, team or capstone project work, published tuition and a clear admissions or portfolio policy, all verified on official pages. Campus and online programs are both eligible. Listed alphabetically; an editorial selection, not a numbered ranking.
Methodology v1.0 · criteria and evidence rules · reviewed October 12, 2026 · 24 schools selected of 53 with eligible programs (103 programs considered)
About this selection
- Eligible degrees
- Bachelor's, master's and doctoral degrees in our directory whose official title or officially named concentration is game design or game development (including combined “game design and development” degrees). Game art, game programming and interactive media programs at a selected school are shown for context but do not by themselves qualify a school.
- Programs considered
- 103 published programs at 53 schools in our directory. Coverage is partial: schools and programs not yet in the directory could not be considered.
- Required for a supporting degree
- Game-specific curriculum. The degree itself (or an officially named concentration) is about games, and its official pages document game-specific coursework — design, programming, art or production — beyond a general description.
- Studio, team or capstone project work. The school documents project-based game work: team or studio production courses, collaborative game projects, or a culminating capstone game or thesis project.
- Clear admissions and portfolio policy. The program publishes its portfolio policy (required, optional, pathway-specific or explicitly not required), or at least two other admission requirements.
- Tuition transparency. Tuition for this program is published on an official page with its basis (per credit, per term, per year or whole program). For online programs the rate must apply to the online program.
- Source quality and freshness. Eligibility evidence and the facts above come from the school's own pages and were verified within the last 12 months.
- Documented depth. At least 2 of: capstone, thesis or portfolio project; published facilities and resources; internship or co-op arrangements; published scholarships or assistantships.
- Order
- Alphabetical by school. Not numbered: we do not have a reproducible scoring model with comparable evidence that would justify ordering.
- Not used
- Reputation, rankings by other publishers, acceptance or placement rates, salaries, alumni game credits, studio partnerships — none are verified, comparable facts.
- Sponsorship
- Paid placements never affect inclusion, order or assessment, and are never shown inside this list. Sponsorship disclosure
- Evidence limitations
- Desk research from official pages only — we did not visit or interview programs. Faculty quality, studio culture and graduate outcomes are not assessed.

American University
Washington, DC · Game Center (Game Lab), American University
For working students (part-time option)For graduates building a game design portfolioAmerican University is selected for one degree that met every required criterion: Master of Arts in Game Design (master's, game design; on campus, 2 years, 36 credits, full-time and part-time). The school's other eligible program (Games and Interactive Media) did not meet every criterion with verified evidence and does not support this selection.
Degrees supporting this selection
- Master'sGame Design
Master of Arts in Game Design
- Delivery:
- On campusClasses meet on campus.
- Portfolio:
- Optional
- Tuition:
- $2,163 per credit (2026-2027)
Strengths in the official information
- Team or studio production work is documented in the curriculum.
- Both full-time and part-time study are offered.
Limitations and tradeoffs to check
None identified in the official information we checked.
Evidence for each criterion and sources
- Published scholarships or assistantships
- 1 published award: School of Communication merit-based and need-based aid.
- Published facilities and resources
- Game Studio.
- Studio, team or capstone project work
- Students work with Game Studio clients and on scholarly research alongside faculty.
- Source quality and freshness
- Eligibility and facts verified on official pages; last checked 2026-10-12.
- Game-specific curriculum
- Dedicated game degree; 3 documented curriculum elements (curriculum, specialization, production).
- Tuition transparency
- Tuition published (1 verified rate, 1 with an academic year): $2,163 per credit.
- Clear admissions and portfolio policy
- Portfolio optional; 4 other published requirements.
Sources
Every fact also links to its official source on the program page. Reviewed October 12, 2026.
Also listed at American University (not assessed for this selection): Games and Interactive Media.

Carnegie Mellon University
Pittsburgh, PA · Entertainment Technology Center (ETC)
For graduates building a game-focused interactive media portfolioCarnegie Mellon University is selected for one degree that met every required criterion: Master of Entertainment Technology (master's, game-focused interactive media; on campus, two-year program; four full-time semesters; cannot be completed in less than two years, full-time).
Degrees supporting this selection
- Master'sGame-focused Interactive MediaGame Development
Master of Entertainment Technology
- Delivery:
- On campusClasses meet on campus.
- Portfolio:
- Some pathways
- Tuition:
- $61,628 per academic year (2026-2027)
Strengths in the official information
- Team or studio production work is documented in the curriculum.
- Names the tools it teaches: Student PCs are preloaded with software including Maya, 3ds Max, zBrush, Houdini, Adobe Creative Cloud, Unity 6, Unreal Engine 5, Reaper, WW.
- An internship or co-op is part of the published program.
Limitations and tradeoffs to check
None identified in the official information we checked.
Evidence for each criterion and sources
- Published scholarships or assistantships
- 2 published awards: ETC merit scholarships, ETC Fellowship Fund.
- Published facilities and resources
- Assigned student workstation; CAVE; CAVERN.
- Internship or co-op arrangements
- Integrated Co-Op: students can apply for a semester academic co-op with a company in the second year.
- Studio, team or capstone project work
- Three semesters of 14-week team project courses producing a product or prototype.
- Source quality and freshness
- Eligibility and facts verified on official pages; last checked 2026-10-12.
- Game-specific curriculum
- Dedicated game degree; 5 documented curriculum elements (curriculum, game design, production, tools); tracks: Transformational Play.
- Tuition transparency
- Tuition published (1 verified rate, 1 with an academic year): $61,628 per academic year.
- Clear admissions and portfolio policy
- Portfolio required for some pathways; 6 other published requirements.
Sources
- Entertainment Technology — official page
- Entertainment Technology — official page
- Entertainment Technology — official page
- Entertainment Technology — official page
Every fact also links to its official source on the program page. Reviewed October 12, 2026.
Champlain College
Burlington, VT · Game Studio Experience
For first-year applicantsFor applicants without a portfolio yetFor students who need to study remotelyFor applicants who want to program gamesChamplain College is selected for 6 degrees that met every required criterion: Bachelor of Science in Game Design (bachelor's, game design; on campus); Bachelor of Science in Game Production Management (bachelor's, game development; on campus); Bachelor of Science in Game Sound Design (bachelor's, game development; on campus); Bachelor of Science in Interactive Narrative for Games & Digital Media (bachelor's, game design; on campus); Bachelor of Science in Interactive Game Design (bachelor's, game design; fully online (verified), 3 years, 4 months (With 2 courses per term), 120 credits, flexible pace); Bachelor of Science in Game Development (bachelor's, game development; online (on-site requirements not stated), 3 years, 4 months (With 2 courses per term), 120 credits, flexible pace). Its programs in other game fields (Game Art; Game Programming) are outside this selection and are not assessed here.
Degrees supporting this selection
- Bachelor'sGame Design
Bachelor of Science in Game Design
- Delivery:
- On campusClasses meet on campus.
- Portfolio:
- Optional
- Tuition:
- $49,500 per academic year (2026-2027)
- Bachelor'sGame Development
Bachelor of Science in Game Production Management
- Delivery:
- On campusClasses meet on campus.
- Portfolio:
- Not required
- Tuition:
- $49,500 per academic year (2026-2027)
- Bachelor'sGame Development
Bachelor of Science in Game Sound Design
- Delivery:
- On campusClasses meet on campus.
- Portfolio:
- Not required
- Tuition:
- $49,500 per academic year (2026-2027)
- Bachelor'sGame DesignGame-focused Interactive Media
Interactive Narrative for Games & Digital Media
Bachelor of Science in Interactive Narrative for Games & Digital Media
- Delivery:
- On campusClasses meet on campus.
- Portfolio:
- Not published
- Tuition:
- $49,500 per academic year (2026-2027)
- Bachelor'sGame Design
Interactive Game Design (online)
Bachelor of Science in Interactive Game Design
- Delivery:
- Fully online (verified)All coursework is online and the institution states that no on-site attendance is required.
- Portfolio:
- Not published
- Tuition:
- $342 per credit (2026-2027)
- Bachelor'sGame DevelopmentGame Programming
Bachelor of Science in Game Development
- Delivery:
- Online (on-site requirements not stated)The institution offers the degree online but its pages do not say whether any on-site activity is required.
- Portfolio:
- Not published
- Tuition:
- $342 per credit (2026-2027)
Strengths in the official information
- Game Design: Team or studio production work is documented in the curriculum.
- Game Design: A culminating capstone or final project is published.
- Game Design: Names the tools it teaches: 3D game engine work in Game Technology II.
- Game Production Management: Team or studio production work is documented in the curriculum.
- Game Production Management: A culminating capstone or final project is published.
- Game Production Management: States that no portfolio is required for admission.
- Game Production Management: An internship or co-op is part of the published program.
Limitations and tradeoffs to check
- Game Design: Program length is not published on the pages we checked.
- Game Production Management: Program length is not published on the pages we checked.
- Game Sound Design: Program length is not published on the pages we checked.
- Interactive Narrative for Games & Digital Media: No portfolio policy is published on the pages we checked.
- Interactive Narrative for Games & Digital Media: Program length is not published on the pages we checked.
- Interactive Game Design (online): No portfolio policy is published on the pages we checked.
Evidence for each criterion and sources
- Published scholarships or assistantships
- Game Design: 1 published award: Merit scholarships.
- Capstone, thesis or portfolio project
- Game Design: Capstone: Annual Game Studio Senior Show presentation of team games
- Published facilities and resources
- Game Design: Recording studio (Game Sound Design).
- Internship or co-op arrangements
- Game Production Management: Advanced Business Internship course
- Published hardware and software requirements (online)
- Interactive Game Design (online): Technical programs require higher computer specifications (e.g., Nvidia RTX 50 series graphics, 32GB DDR5 memory); students in game programs should plan on Windows 11.
- Studio, team or capstone project work
- Game Design: Classes with students from all other game majors in the Game Studio Experience in years 2-4
- Source quality and freshness
- Game Design: Eligibility and facts verified on official pages; last checked 2026-10-12.
- Game-specific curriculum
- Game Design: Dedicated game degree; 5 documented curriculum elements (specialization, game design, production, tools).
- Stated attendance model (online)
- Interactive Game Design (online): The school states the program requires no on-site attendance.
- Tuition transparency
- Game Design: Tuition published (1 verified rate, 1 with an academic year): $49,500 per academic year.
- Clear admissions and portfolio policy
- Game Design: Portfolio optional; 3 other published requirements.
Sources
- Game Design — official page
- Game Design — official page
- Game Design — official page
- Game Production Management — official page
- Game Sound Design — official page
- Interactive Narrative for Games & Digital Media — official page
- Interactive Narrative for Games & Digital Media — official page
- Interactive Game Design (online) — official page
Every fact also links to its official source on the program page. Reviewed October 12, 2026.
Also listed at Champlain College (not assessed for this selection): Game Art; Game Programming.
DePaul University
Chicago, IL · Jarvis College of Computing and Digital Media, School of Design
For graduates building a game design portfolioDePaul University is selected for one degree that met every required criterion: Master of Fine Arts in Game Design (master's, game design; on campus, designed to be completed in 2.5 years, taking place over eight 10-week quarters, 64 credits). The school's other eligible program (Game Design) did not meet every criterion with verified evidence and does not support this selection. Its programs in other game fields (Game Programming; Animation (BFA), Game Art Concentration; Computer Science (BS), Game Systems Concentration; Computer Science + Animation (BS), Game Art Technical Director Concentration; Game Programming) are outside this selection and are not assessed here.
Degrees supporting this selection
- Master'sGame Design
Master of Fine Arts in Game Design
- Delivery:
- On campusClasses meet on campus.
- Portfolio:
- Required
- Tuition:
- $1,003 per credit (2026-2027)
Strengths in the official information
- Team or studio production work is documented in the curriculum.
- A culminating thesis is published.
Limitations and tradeoffs to check
- A portfolio is required — plan time to prepare one.
- No dated deadline for the current cycle is published on the pages we checked.
Evidence for each criterion and sources
- Published scholarships or assistantships
- 4 published awards: CDM Graduate Presidential Scholarship / CDM Graduate Dean's Scholarship, Funded research assistantships, CDM Graduate Dean's Scholarship (U.S. Citizens and Residents Only).
- Capstone, thesis or portfolio project
- Thesis: Thesis Studio taken three times over three consecutive quarters (12 credit hours), with a thesis committee of 2-3 members.
- Published facilities and resources
- DePaul Originals Game Studio; Software Observation and Usability Lab (SOUL); DePaul Instructional Game and Innovation Lab (DIGI).
- Studio, team or capstone project work
- Required courses include Game Studies, Game Development Practicum and Incubation Studio.
- Source quality and freshness
- Eligibility and facts verified on official pages; last checked 2026-10-12.
- Game-specific curriculum
- Dedicated game degree; 3 documented curriculum elements (game design, curriculum, specialization).
- Tuition transparency
- Tuition published (1 verified rate, 1 with an academic year): $1,003 per credit.
- Clear admissions and portfolio policy
- Portfolio required; 6 other published requirements.
Sources
- Game Design — official page
- Game Design — official page
- Game Design — official page
- Game Design — official page
Every fact also links to its official source on the program page. Reviewed October 12, 2026.
Also listed at DePaul University (not assessed for this selection): Game Design; Game Programming; Animation (BFA), Game Art Concentration; Computer Science (BS), Game Systems Concentration; Computer Science + Animation (BS), Game Art Technical Director Concentration; Game Programming.

DigiPen Institute of Technology
Redmond, WA · Game Design and Development Degrees
For first-year applicantsFor students who need to study remotelyFor working students (part-time option)For graduates building a game development portfolioDigiPen Institute of Technology is selected for 2 degrees that met every required criterion: Bachelor of Arts in Game Design (bachelor's, game design; on campus, eight semesters of 15 weeks each, or four academic years, 129 credits); Master of Science in Game Development (master's, game development; fully online (verified), five semesters part-time, 30 credits, part-time). The school's other eligible program (BS in Computer Science and Game Design) did not meet every criterion with verified evidence and does not support this selection.
Degrees supporting this selection
- Bachelor'sGame Design
Bachelor of Arts in Game Design
- Delivery:
- On campusClasses meet on campus.
- Portfolio:
- Required
- Tuition:
- $20,410 per semester (2026-2027)
- Master'sGame Development
MS in Game Development (Online)
Master of Science in Game Development
- Delivery:
- Fully online (verified)All coursework is online and the institution states that no on-site attendance is required.
- Portfolio:
- Not published
- Tuition:
- $1,666 per credit (2026-2027)
Strengths in the official information
- BA in Game Design: Team or studio production work is documented in the curriculum.
- A culminating capstone or final project is published.
- MS in Game Development (Online): The school states the program can be completed without coming to campus.
Limitations and tradeoffs to check
- BA in Game Design: A portfolio is required — plan time to prepare one.
- MS in Game Development (Online): No portfolio policy is published on the pages we checked.
- MS in Game Development (Online): No hardware or software requirements are published for online students.
Evidence for each criterion and sources
- Published scholarships or assistantships
- BA in Game Design: 2 published awards: DigiPen Undergraduate Merit Scholarship, Dragon Opportunity Scholarship.
- Capstone, thesis or portfolio project
- BA in Game Design: Capstone: Design capstone courses by track (system, narrative, level, technical, UX, user research)
- Studio, team or capstone project work
- BA in Game Design: Yearly game projects on multidisciplinary teams with programmers, artists and audio specialists
- Source quality and freshness
- BA in Game Design: Eligibility and facts verified on official pages; last checked 2026-10-12.
- Game-specific curriculum
- BA in Game Design: Dedicated game degree; 3 documented curriculum elements (game design, production, programming); tracks: Level Design, Narrative Design, Systems Design, Technical Design, UX Design, User Research (two chosen in the junior year).
- Stated attendance model (online)
- MS in Game Development (Online): The school states the program requires no on-site attendance.
- Tuition transparency
- BA in Game Design: Tuition published (2 verified rates, 2 with an academic year): $20,410 per semester.
- Clear admissions and portfolio policy
- BA in Game Design: Portfolio required; 2 other published requirements.
Sources
- BA in Game Design — official page
- BA in Game Design — official page
- BA in Game Design — official page
- BA in Game Design — official page
- MS in Game Development (Online) — official page
- MS in Game Development (Online) — official page
Every fact also links to its official source on the program page. Reviewed October 12, 2026.
Also listed at DigiPen Institute of Technology (not assessed for this selection): BS in Computer Science in Real-Time Interactive Simulation; BS in Computer Science and Game Design.

Drexel University
Philadelphia, PA · Antoinette Westphal College of Media Arts & Design
For first-year applicantsDrexel University is selected for one degree that met every required criterion: Bachelor of Science in Game Design & Production (bachelor's, game design; on campus, 4 or 5 years (same 12 terms of study; 4-year plan with one co-op, 5-year plan with three co-ops), 191 credits).
Degrees supporting this selection
- Bachelor'sGame DesignGame Development
Bachelor of Science in Game Design & Production
- Delivery:
- On campusClasses meet on campus.
- Portfolio:
- Required
- Tuition:
- $21,026 per term (2026-2027)
Strengths in the official information
- Team or studio production work is documented in the curriculum.
- A culminating capstone or final project is published.
- Names the tools it teaches: Software named by the program as freely available or installed on Westphal computers: Unity, Unreal, Game Maker, Godot, Twine, GitHub, GIMP,.
- An internship or co-op is part of the published program.
Limitations and tradeoffs to check
- A portfolio is required — plan time to prepare one.
- No dated deadline for the current cycle is published on the pages we checked.
Evidence for each criterion and sources
- Capstone, thesis or portfolio project
- Capstone: Senior-year multidisciplinary team capstone project, exhibited at the Digital Media Senior Showcase & Expo.
- Published facilities and resources
- Animation Capture & Effects Lab (ACE-Lab); Immersive Research Lab (IRL); Entrepreneurial Game Studio.
- Internship or co-op arrangements
- At least one six-month co-op (full-time work experience); five-year plan includes three co-ops.
- Studio, team or capstone project work
- Game Development Foundations, Game Development Workshop I and II, and Advanced Game Design and Production.
- Source quality and freshness
- Eligibility and facts verified on official pages; last checked 2026-10-12.
- Game-specific curriculum
- Dedicated game degree; 5 documented curriculum elements (game design, production, programming, art animation, tools).
- Tuition transparency
- Tuition published (1 verified rate, 1 with an academic year): $21,026 per term.
- Clear admissions and portfolio policy
- Portfolio required; 2 other published requirements.
Sources
- Game Design & Production — official page
- Game Design & Production — official page
- Game Design & Production — official page
- Game Design & Production — official page
Every fact also links to its official source on the program page. Reviewed October 12, 2026.

Ferris State University
Big Rapids, MI · Digital Animation and Game Design program
For first-year applicantsFor visual artistsFerris State University is selected for one degree that met every required criterion: Bachelor of Applied Science in Digital Animation and Game Design (bachelor's, game design; on campus, 120 credits).
Degrees supporting this selection
- Bachelor'sGame DesignGame Art
Digital Animation and Game Design
Bachelor of Applied Science in Digital Animation and Game Design
- Delivery:
- On campusClasses meet on campus.
- Portfolio:
- Not published
- Tuition:
- $24,416 per academic year (2026-2027)
Strengths in the official information
- A culminating capstone or final project is published.
- Offers 3 named tracks or concentrations (Game Development Concentration (GMDV), 3D Animation Concentration (AN3D), General Concentration (GDAG)).
- Names the tools it teaches: Students build content in game engines (engines not named)..
- An internship or co-op is part of the published program.
Limitations and tradeoffs to check
- No portfolio policy is published on the pages we checked.
- No dated deadline for the current cycle is published on the pages we checked.
- Program length is not published on the pages we checked.
Evidence for each criterion and sources
- Capstone, thesis or portfolio project
- Capstone: Junior Project, Seminar and Capstone.
- Internship or co-op arrangements
- Applied Internship (3 credits) is a major course.
- Studio, team or capstone project work
- Culminating project — Junior Project, Seminar and Capstone.
- Source quality and freshness
- Eligibility and facts verified on official pages; last checked 2026-10-12.
- Game-specific curriculum
- Dedicated game degree; 4 documented curriculum elements (curriculum, game design, art animation, tools); tracks: Game Development Concentration (GMDV), 3D Animation Concentration (AN3D), General Concentration (GDAG).
- Tuition transparency
- Tuition published (3 verified rates, 3 with an academic year): $14,952 per academic year.
- Clear admissions and portfolio policy
- 2 published admission requirements (portfolio policy not published).
Sources
- Digital Animation and Game Design — official page
- Digital Animation and Game Design — official page
- Digital Animation and Game Design — official page
Every fact also links to its official source on the program page. Reviewed October 12, 2026.

Fitchburg State University is selected for one degree that met every required criterion: Bachelor of Science in Game Design (bachelor's, game design; on campus, 4-Year Plan of Study, 120 credits). Its programs in other game fields (Game Programming Concentration, Computer Science) are outside this selection and are not assessed here.
Degrees supporting this selection
- Bachelor'sGame Design
Bachelor of Science in Game Design
- Delivery:
- On campusClasses meet on campus.
- Portfolio:
- Not published
- Tuition:
- $970 per academic year (2026-2027)
Strengths in the official information
- Team or studio production work is documented in the curriculum.
- A culminating capstone or final project is published.
- An internship or co-op is part of the published program.
Limitations and tradeoffs to check
- No portfolio policy is published on the pages we checked.
Evidence for each criterion and sources
- Capstone, thesis or portfolio project
- Capstone: Full-time, semester-long capstone: Game Studio (team game project) or Communications Media Internship
- Published facilities and resources
- Game Studio capstone studio space.
- Internship or co-op arrangements
- Communications Media Internship as a capstone option
- Studio, team or capstone project work
- Full-time, semester-long capstone: Game Studio (team game project) or Communications Media Internship
- Source quality and freshness
- Eligibility and facts verified on official pages; last checked 2026-10-12.
- Game-specific curriculum
- Dedicated game degree; 3 documented curriculum elements (curriculum, art animation, game design).
- Tuition transparency
- Tuition published (3 verified rates, 3 with an academic year): $970 per academic year.
- Clear admissions and portfolio policy
- 3 published admission requirements (portfolio policy not published).
Sources
Every fact also links to its official source on the program page. Reviewed October 12, 2026.
Also listed at Fitchburg State University (not assessed for this selection): Game Programming Concentration, Computer Science.
Full Sail University
Winter Park, FL
For first-year applicantsFor students who need to study remotelyFor applicants without a portfolio yetFor applicants who want to program gamesFull Sail University is selected for 2 degrees that met every required criterion: Game Development Bachelor of Science (bachelor's, game development; online (on-site requirements not stated), 27 months online; 20 months on campus, 120 credits); Game Design Master of Science (master's, game design; online (on-site requirements not stated), 48 weeks, 41 credits). The school's other eligible program (Interactive Technology Bachelor of Science Completion Program - Game Design Concentration) did not meet every criterion with verified evidence and does not support this selection. Its programs in other game fields (Game Art; Visual Arts Bachelor of Science Completion Program with a Concentration in Game Art) are outside this selection and are not assessed here.
Degrees supporting this selection
- Bachelor'sGame DevelopmentGame Programming
Game Development Bachelor of Science
- Delivery:
- Online (on-site requirements not stated)The institution offers the degree online but its pages do not say whether any on-site activity is required.
- Portfolio:
- Not required
- Tuition:
- $67,000 entire program
- Master'sGame Design
Game Design Master of Science
- Delivery:
- Online (on-site requirements not stated)The institution offers the degree online but its pages do not say whether any on-site activity is required.
- Portfolio:
- Not published
- Tuition:
- $35,000 entire program
Strengths in the official information
- A culminating capstone or final project is published.
- Game Development: Names the tools it teaches: Microsoft Visual Studio, Unreal Engine, C++, Vulkan, DirectX and Blender; AI-assisted tools such as Unity Muse.
- Game Development: States that no portfolio is required for admission.
- Hardware or software requirements for online students are published.
- Game Development: Publishes a whole-program tuition figure ($67,000).
- Game Design: Team or studio production work is documented in the curriculum.
- Game Design: Names the tools it teaches: Unreal Engine and Unity; Maya, Blender, 3D Max and Zbrush; Audacity and Cakewalk; Jira, Confluence, Asana and Monday; AI-assisted tools such.
Limitations and tradeoffs to check
- Published tuition does not print its academic year.
- No dated deadline for the current cycle is published on the pages we checked.
- The pages we checked do not say whether any campus visit, residency or exhibition is required.
- Game Design: No portfolio policy is published on the pages we checked.
Evidence for each criterion and sources
- Published scholarships or assistantships
- Game Development: 1 published award: Creative Minds Scholarship.
- Capstone, thesis or portfolio project
- Game Development: Capstone: Students architect, develop and produce a complete and playable game.
- Published hardware and software requirements (online)
- Game Development: Project LaunchBox for Game Development includes an MSI laptop with a three-year warranty, Microsoft Office 365 and MATLAB, included in tuition.; Online applicants need a reliable computer or tablet and a reliable high-speed Internet connection.
- Studio, team or capstone project work
- Game Development: Culminating project — Students architect, develop and produce a complete and playable game.
- Source quality and freshness
- Game Development: Eligibility and facts verified on official pages; last checked 2026-10-12.
- Game-specific curriculum
- Game Development: Dedicated game degree; 4 documented curriculum elements (tools, programming, curriculum).
- Remote feedback and student support (online)
- Game Development: 2 published student services (tech support, orientation).
- Tuition transparency
- Game Development: Tuition published (2 verified rates, academic year not printed): $67,000 entire program.
- Clear admissions and portfolio policy
- Game Development: Portfolio not required (stated); 5 other published requirements.
Sources
- Game Development — official page
- Game Development — official page
- Game Development — official page
- Game Development — official page
- Game Design — official page
- Game Design — official page
Every fact also links to its official source on the program page. Reviewed October 12, 2026.
Also listed at Full Sail University (not assessed for this selection): Interactive Technology Bachelor of Science Completion Program With a Concentration in Game Development; Game Art; Interactive Technology Bachelor of Science Completion Program - Game Design Concentration; Visual Arts Bachelor of Science Completion Program with a Concentration in Game Art.
Harrisburg University of Science and Technology is selected for one degree that met every required criterion: Bachelor of Science in Game Design (bachelor's, game design; on campus, 120 credits).
Degrees supporting this selection
- Bachelor'sGame Design
Bachelor of Science in Game Design
- Delivery:
- On campusClasses meet on campus.
- Portfolio:
- Not published
- Tuition:
- $1,050 per credit (2026-2027)
Strengths in the official information
- Team or studio production work is documented in the curriculum.
- A culminating capstone or final project is published.
Limitations and tradeoffs to check
- No portfolio policy is published on the pages we checked.
- Program length is not published on the pages we checked.
Evidence for each criterion and sources
- Published scholarships or assistantships
- 1 published award: Undergraduate merit scholarship.
- Capstone, thesis or portfolio project
- Capstone: Game Studio 2: Prototype to Release (4 semester hours) results in a complete game for the student's portfolio.
- Studio, team or capstone project work
- Courses in design fundamentals, prototyping, game art and animation, level design, and world and narrative design, followed by two capstone Game Studio courses.
- Source quality and freshness
- Eligibility and facts verified on official pages; last checked 2026-10-12.
- Game-specific curriculum
- Dedicated game degree; 4 documented curriculum elements (game design, programming, art animation, curriculum).
- Tuition transparency
- Tuition published (2 verified rates, 2 with an academic year): $12,755 per semester.
- Clear admissions and portfolio policy
- 4 published admission requirements (portfolio policy not published).
Sources
Every fact also links to its official source on the program page. Reviewed October 12, 2026.
High Point University
High Point, NC · Game Design, Nido R. Qubein School of Communication
For first-year applicantsHigh Point University is selected for one degree that met every required criterion: Bachelor of Arts in Game Design (bachelor's, game design; on campus, 128 credits).
Degrees supporting this selection
- Bachelor'sGame Design
Bachelor of Arts in Game Design
- Delivery:
- On campusClasses meet on campus.
- Portfolio:
- Not published
- Tuition:
- $50,628 per academic year (2026-2027)
Strengths in the official information
- Team or studio production work is documented in the curriculum.
- A culminating capstone or final project is published.
Limitations and tradeoffs to check
- No portfolio policy is published on the pages we checked.
- Program length is not published on the pages we checked.
Evidence for each criterion and sources
- Published scholarships or assistantships
- 1 published award: Funded summer research.
- Capstone, thesis or portfolio project
- Capstone: Collaborative senior capstone; capstone games have been exhibited publicly at PAX East.
- Published facilities and resources
- Game design lab and Maker Space; Miriam and Steve Kimsey Game and Interactive Media Lab (Esports Arena).
- Studio, team or capstone project work
- GAM 4492 Collaborative Game Design and Development.
- Source quality and freshness
- Eligibility and facts verified on official pages; last checked 2026-10-12.
- Game-specific curriculum
- Dedicated game degree; 4 documented curriculum elements (curriculum, production, art animation, game design).
- Tuition transparency
- Tuition published (1 verified rate, 1 with an academic year): $50,628 per academic year.
- Clear admissions and portfolio policy
- 3 published admission requirements (portfolio policy not published).
Sources
Every fact also links to its official source on the program page. Reviewed October 12, 2026.
Laguna College of Art and Design
Laguna Beach, CA · Game Development program
For first-year applicantsFor visual artistsLaguna College of Art and Design is selected for one degree that met every required criterion: Bachelor of Fine Arts in Game Development (bachelor's, game development; on campus, four-year curriculum, 120 credits).
Degrees supporting this selection
- Bachelor'sGame DevelopmentGame Art
Bachelor of Fine Arts in Game Development
- Delivery:
- On campusClasses meet on campus.
- Portfolio:
- Required
- Tuition:
- $1,775 per credit (2027-2028)
Strengths in the official information
- Team or studio production work is documented in the curriculum.
- A culminating capstone or final project is published.
- Offers 2 named tracks or concentrations (Game Art, Game Design).
- Names the tools it teaches: Unity and Unreal Engine AI tools; ZBrush for digital sculpting.; ZBrush used in Introduction to Digital Sculpting..
Limitations and tradeoffs to check
- A portfolio is required — plan time to prepare one.
Evidence for each criterion and sources
- Published scholarships or assistantships
- 1 published award: LCAD Institutional Grant (Merit Scholarship).
- Capstone, thesis or portfolio project
- Capstone: Individual capstone project.
- Studio, team or capstone project work
- Development Team 1: interdisciplinary teams take a game concept from design through a playable prototype.
- Source quality and freshness
- Eligibility and facts verified on official pages; last checked 2026-10-12.
- Game-specific curriculum
- Dedicated game degree; 5 documented curriculum elements (production, tools, art animation); tracks: Game Art, Game Design.
- Tuition transparency
- Tuition published (3 verified rates, 3 with an academic year): $40,560 per academic year.
- Clear admissions and portfolio policy
- Portfolio required; 2 other published requirements.
Sources
- Game Development — official page
- Game Development — official page
- Game Development — official page
- Game Development — official page
Every fact also links to its official source on the program page. Reviewed October 12, 2026.

Liberty University
Lynchburg, VA · School of Business
For first-year applicantsFor students who need to study remotelyLiberty University is selected for one degree that met every required criterion: Bachelor of Science in Information Technology (bachelor's, game design; online (on-site requirements not stated), 120 credits). The school's other eligible program (Information Technology (B.S.) - Gaming Design - Resident) did not meet every criterion with verified evidence and does not support this selection.
Degrees supporting this selection
- Bachelor'sGame DesignNamed concentration
Information Technology (B.S.) - Gaming Design - Online
Bachelor of Science in Information Technology
- Delivery:
- Online (on-site requirements not stated)The institution offers the degree online but its pages do not say whether any on-site activity is required.
- Portfolio:
- Not published
- Tuition:
- $410 per credit (2026-2027)
Strengths in the official information
- Team or studio production work is documented in the curriculum.
- A culminating capstone or final project is published.
- An internship or co-op is part of the published program.
- Hardware or software requirements for online students are published.
Limitations and tradeoffs to check
- The award is the Information Technology (B.S.); the game focus is a named concentration within it.
- No portfolio policy is published on the pages we checked.
- No dated deadline for the current cycle is published on the pages we checked.
- The pages we checked do not say whether any campus visit, residency or exhibition is required.
- Program length is not published on the pages we checked.
Evidence for each criterion and sources
- Capstone, thesis or portfolio project
- Capstone: Information Technology Capstone (CSIS 484)
- Internship or co-op arrangements
- Internship (maximum 6 hours) strongly recommended; CSIS 499 Internship may replace C# Programming in the cognate.
- Published hardware and software requirements (online)
- Liberty publishes recommended hardware specifications for personal devices (e.g. Intel i5/i7 12th generation or newer, or equivalent) for on-campus and online students.
- Studio, team or capstone project work
- ARTS 474 Interactive Game Development Lab surveys the creation of analog and digital games and roles in the production pipeline.
- Source quality and freshness
- Eligibility and facts verified on official pages; last checked 2026-10-12.
- Game-specific curriculum
- Named concentration (Gaming Design); 3 documented curriculum elements (curriculum, production, programming).
- Tuition transparency
- Tuition published (3 verified rates, 3 with an academic year): $410 per credit.
- Clear admissions and portfolio policy
- 3 published admission requirements (portfolio policy not published).
Sources
- Information Technology (B.S.) - Gaming Design - Online — official page
- Information Technology (B.S.) - Gaming Design - Online — official page
- Information Technology (B.S.) - Gaming Design - Online — official page
Every fact also links to its official source on the program page. Reviewed October 12, 2026.
Also listed at Liberty University (not assessed for this selection): Information Technology (B.S.) - Gaming Design - Resident.

Marist University
Poughkeepsie, NY · Games and Emerging Media program (School of Communication and the Arts and School of Computer Science and Mathematics)
For first-year applicantsMarist University is selected for one degree that met every required criterion: Games and Emerging Media Degree (B.S.) (bachelor's, game-focused interactive media; on campus).
Degrees supporting this selection
- Bachelor'sGame-focused Interactive MediaGame Design
Games and Emerging Media Degree (B.S.)
- Delivery:
- On campusClasses meet on campus.
- Portfolio:
- Not published
- Tuition:
- $50,760 per academic year (2026-2027)
Strengths in the official information
- Team or studio production work is documented in the curriculum.
- Offers 2 named tracks or concentrations (Technical Development and Programming, Design, Writing, and Culture).
- Names the tools it teaches: Unity.
- An internship or co-op is part of the published program.
Limitations and tradeoffs to check
- No portfolio policy is published on the pages we checked.
- No dated deadline for the current cycle is published on the pages we checked.
- Program length is not published on the pages we checked.
Evidence for each criterion and sources
- Published facilities and resources
- Computer and game prototyping labs; Play Innovation Lab.
- Internship or co-op arrangements
- Internship opportunities such as the Marist in Manhattan Internship Program.
- Studio, team or capstone project work
- Collaborative studio teams take projects from concept through design, programming, art, testing and production.
- Source quality and freshness
- Eligibility and facts verified on official pages; last checked 2026-10-12.
- Game-specific curriculum
- Dedicated game degree; 5 documented curriculum elements (curriculum, programming, game design, production, tools); tracks: Technical Development and Programming, Design, Writing, and Culture.
- Tuition transparency
- Tuition published (1 verified rate, 1 with an academic year): $50,760 per academic year.
- Clear admissions and portfolio policy
- 4 published admission requirements (portfolio policy not published).
Sources
Every fact also links to its official source on the program page. Reviewed October 12, 2026.

Northeastern University
Boston, MA · College of Arts, Media and Design (Art + Design) with Khoury College of Computer Sciences
For first-year applicantsFor applicants who want to program gamesFor graduates building a game design portfolioNortheastern University is selected for 4 degrees that met every required criterion: Bachelor of Fine Arts in Game Design (bachelor's, game design; on campus, 130 credits); Bachelor of Science in Computer Science and Game Development (bachelor's, game programming; on campus, 133 credits); Bachelor of Science in Game Design and Music (bachelor's, game design; on campus, 128 credits); Master of Science in Game Science and Design (master's, game design; on campus, two-year program, 34 credits). The school's other eligible program (Game Science and Design (Oakland)) did not meet every criterion with verified evidence and does not support this selection. Its programs in other game fields (Game Art and Animation) are outside this selection and are not assessed here.
Degrees supporting this selection
- Bachelor'sGame Design
Bachelor of Fine Arts in Game Design
- Delivery:
- On campusClasses meet on campus.
- Portfolio:
- Optional
- Tuition:
- $35,525 per term (2026-2027)
- Bachelor'sGame ProgrammingGame Development
Computer Science and Game Development
Bachelor of Science in Computer Science and Game Development
- Delivery:
- On campusClasses meet on campus.
- Portfolio:
- Not published
- Tuition:
- $35,525 per term (2026-2027)
- Bachelor'sGame Design
Game Design and Music with Concentration in Music Technology
Bachelor of Science in Game Design and Music
- Delivery:
- On campusClasses meet on campus.
- Portfolio:
- Optional
- Tuition:
- $35,525 per term (2026-2027)
- Master'sGame DesignGame Studies & Research
Game Science and Design (Boston)
Master of Science in Game Science and Design
- Delivery:
- On campusClasses meet on campus.
- Portfolio:
- Required
- Tuition:
- $2,110 per credit (2026-2027)
Strengths in the official information
- Game Design: Team or studio production work is documented in the curriculum.
- Game Design: A culminating capstone or final project is published.
- Computer Science and Game Development: A culminating capstone or final project is published.
- Game Design and Music with Concentration in Music Technology: Team or studio production work is documented in the curriculum.
- Game Design and Music with Concentration in Music Technology: A culminating capstone or final project is published.
- Game Science and Design (Boston): A culminating thesis is published.
Limitations and tradeoffs to check
- No dated deadline for the current cycle is published on the pages we checked.
- Game Design: Program length is not published on the pages we checked.
- Computer Science and Game Development: No portfolio policy is published on the pages we checked.
- Computer Science and Game Development: Program length is not published on the pages we checked.
- Game Design and Music with Concentration in Music Technology: Program length is not published on the pages we checked.
- Game Science and Design (Boston): A portfolio is required — plan time to prepare one.
Evidence for each criterion and sources
- Published scholarships or assistantships
- Game Science and Design (Boston): 1 published award: Scholarships and other funding (priority consideration).
- Capstone, thesis or portfolio project
- Game Design: Capstone: Game Design Capstone (grade of C or higher required)
- Published facilities and resources
- Game Design: CAMD Media Studios.
- Studio, team or capstone project work
- Game Design: At least four games courses shared with Computer Science and Game Development majors
- Source quality and freshness
- Game Design: Eligibility and facts verified on official pages; last checked 2026-10-12.
- Game-specific curriculum
- Game Design: Dedicated game degree; 3 documented curriculum elements (game design, programming, production).
- Tuition transparency
- Game Design: Tuition published (1 verified rate, 1 with an academic year): $35,525 per term.
- Clear admissions and portfolio policy
- Game Design: Portfolio optional; 2 other published requirements.
Sources
- Game Design — official page
- Game Design — official page
- Game Design — official page
- Game Design — official page
- Computer Science and Game Development — official page
- Game Design and Music with Concentration in Music Technology — official page
- Game Science and Design (Boston) — official page
- Game Science and Design (Boston) — official page
Every fact also links to its official source on the program page. Reviewed October 12, 2026.
Also listed at Northeastern University (not assessed for this selection): Game Art and Animation; Game Science and Design (Oakland).

Quinnipiac University
Hamden, CT · Department of Visual and Performing Arts, College of Arts & Sciences
For first-year applicantsQuinnipiac University is selected for one degree that met every required criterion: Bachelor of Arts in Game Design and Development (bachelor's, game design; on campus, 120 credits).
Degrees supporting this selection
- Bachelor'sGame DesignGame Development
Bachelor of Arts in Game Design and Development
- Delivery:
- On campusClasses meet on campus.
- Portfolio:
- Not published
- Tuition:
- $56,430 per academic year (2026-2027)
Strengths in the official information
- Team or studio production work is documented in the curriculum.
- A culminating capstone or final project is published.
- Names the tools it teaches: Unreal Engine (GDD 310 Game Lab III: Team Projects, Introduction to Unreal Engine, in the Spatial Technology concentration)..
- An internship or co-op is part of the published program.
Limitations and tradeoffs to check
- No portfolio policy is published on the pages we checked.
- No dated deadline for the current cycle is published on the pages we checked.
- Program length is not published on the pages we checked.
Evidence for each criterion and sources
- Capstone, thesis or portfolio project
- Capstone: Senior-year capstone: Senior Project and Seminar.
- Published facilities and resources
- Game Design and Development spaces in The SITE; Motion capture lab.
- Internship or co-op arrangements
- All majors complete experiential learning: study abroad, an internship or an academic/professional product collaboration.
- Studio, team or capstone project work
- Multi-semester Game Lab sequence beginning in the sophomore year, in which interdisciplinary teams design and build original game prototypes.
- Source quality and freshness
- Eligibility and facts verified on official pages; last checked 2026-10-12.
- Game-specific curriculum
- Dedicated game degree; 4 documented curriculum elements (curriculum, production, tools, programming); tracks: Programming; Spatial Technology; Game Design; Art; Performance; Management/Production; Writing.
- Tuition transparency
- Tuition published (1 verified rate, 1 with an academic year): $56,430 per academic year.
- Clear admissions and portfolio policy
- 3 published admission requirements (portfolio policy not published).
Sources
- Game Design and Development — official page
- Game Design and Development — official page
- Game Design and Development — official page
Every fact also links to its official source on the program page. Reviewed October 12, 2026.

Rensselaer Polytechnic Institute
Troy, NY · Games and Experiential Media (GEM), School of Humanities, Arts, and Social Sciences
For research-oriented applicantsRensselaer Polytechnic Institute is selected for one degree that met every required criterion: Ph.D. in Critical Game Design (doctoral, game studies & research; on campus). The school's other eligible program (Critical Game Design) did not meet every criterion with verified evidence and does not support this selection. Its programs in other game fields (Games and Simulation Arts and Sciences) are outside this selection and are not assessed here.
Degrees supporting this selection
- PhDGame Studies & ResearchGame Design
Ph.D. in Critical Game Design
- Delivery:
- On campusClasses meet on campus.
- Portfolio:
- Required
- Tuition:
- $66,300 per academic year (2026-2027)
Strengths in the official information
- Team or studio production work is documented in the curriculum.
- A culminating capstone or final project is published.
Limitations and tradeoffs to check
- A portfolio is required — plan time to prepare one.
- Program length is not published on the pages we checked.
Evidence for each criterion and sources
- Published scholarships or assistantships
- 1 published award: Teaching and Research Assistantships.
- Capstone, thesis or portfolio project
- Dissertation: Dissertation Proposal and Literature Review defended with a Doctoral Committee, followed by independent research on a self-defined topic.
- Published facilities and resources
- Interactive Media Archaeology Lab; Emergent Reality Lab; Games Grad Lounge.
- Studio, team or capstone project work
- Seminars in historical, political and cultural analyses of interactive and experiential media; games and interactive design studios; multidisciplinary resear…
- Source quality and freshness
- Eligibility and facts verified on official pages; last checked 2026-10-12.
- Game-specific curriculum
- Dedicated game degree; 2 documented curriculum elements (curriculum, research areas).
- Tuition transparency
- Tuition published (1 verified rate, 1 with an academic year): $66,300 per academic year.
- Clear admissions and portfolio policy
- Portfolio required; 6 other published requirements.
Sources
- Critical Game Design — official page
- Critical Game Design — official page
- Critical Game Design — official page
Every fact also links to its official source on the program page. Reviewed October 12, 2026.
Also listed at Rensselaer Polytechnic Institute (not assessed for this selection): Games and Simulation Arts and Sciences; Critical Game Design.

Rochester Institute of Technology
Rochester, NY · School of Interactive Games and Media (IGM), Golisano College of Computing and Information Sciences
For graduates building a game design portfolioRochester Institute of Technology is selected for one degree that met every required criterion: Master of Science in Game Design and Development (master's, game design; on campus, two-year, on-campus, cohort-based program, 33 credits, full-time). The school's other eligible program (Game Design and Development BS) did not meet every criterion with verified evidence and does not support this selection. Its programs in other game fields (3D Digital Design BFA – Game Arts Option) are outside this selection and are not assessed here.
Degrees supporting this selection
- Master'sGame DesignGame Development
Game Design and Development MS
Master of Science in Game Design and Development
- Delivery:
- On campusClasses meet on campus.
- Portfolio:
- Required
- Tuition:
- $64,542 per academic year (2026-2027)
Strengths in the official information
- Team or studio production work is documented in the curriculum.
- A culminating capstone or final project is published.
- An internship or co-op is part of the published program.
Limitations and tradeoffs to check
- A portfolio is required — plan time to prepare one.
Evidence for each criterion and sources
- Capstone, thesis or portfolio project
- Capstone: Second-year teams build a working game engine and software title, ending in a defense, public presentation and demonstration
- Published facilities and resources
- MAGIC Spell Studios.
- Internship or co-op arrangements
- Cooperative education optional but encouraged
- Studio, team or capstone project work
- Second-year teams build a working game engine and software title, ending in a defense, public presentation and demonstration
- Source quality and freshness
- Eligibility and facts verified on official pages; last checked 2026-10-12.
- Game-specific curriculum
- Dedicated game degree; 2 documented curriculum elements (curriculum, programming).
- Tuition transparency
- Tuition published (2 verified rates, 1 with an academic year): $64,542 per academic year.
- Clear admissions and portfolio policy
- Portfolio required; 7 other published requirements.
Sources
Every fact also links to its official source on the program page. Reviewed October 12, 2026.
Also listed at Rochester Institute of Technology (not assessed for this selection): Game Design and Development BS; 3D Digital Design BFA – Game Arts Option.
Savannah College of Art and Design
Savannah, GA · School of Creative Technology – Interactive design and game development
For students who need to study remotelyFor graduates building a game development portfolioSavannah College of Art and Design is selected for one degree that met every required criterion: Master of Fine Arts in Interactive Design and Game Development (master's, game development; online (on-site requirements not stated), 90 credits). The school's other eligible programs (B.F.A. in game development; B.A. in game development; M.A. in interactive design and game development) did not meet every criterion with verified evidence and do not support this selection.
Degrees supporting this selection
- Master'sGame DevelopmentGame-focused Interactive Media
M.F.A. in interactive design and game development
Master of Fine Arts in Interactive Design and Game Development
- Delivery:
- Online (on-site requirements not stated)The institution offers the degree online but its pages do not say whether any on-site activity is required.
- Portfolio:
- Required
- Tuition:
- $14,655 per term (2026-2027)
Strengths in the official information
- A culminating thesis is published.
- Offers 2 named tracks or concentrations (Game development, Interactive design).
- An internship or co-op is part of the published program.
Limitations and tradeoffs to check
- A portfolio is required — plan time to prepare one.
- The pages we checked do not say whether any campus visit, residency or exhibition is required.
- No hardware or software requirements are published for online students.
- Program length is not published on the pages we checked.
Evidence for each criterion and sources
- Capstone, thesis or portfolio project
- Thesis: Thesis Studio I (research and ideation), II (production and prototyping), III (validation and documentation)
- Internship or co-op arrangements
- Practical experience requirement: SCADpro collaboration, graduate field internship or teaching practicum
- Studio, team or capstone project work
- Culminating project — Thesis Studio I (research and ideation), II (production and prototyping), III (validation and documentation)
- Source quality and freshness
- Eligibility and facts verified on official pages; last checked 2026-10-12.
- Game-specific curriculum
- Dedicated game degree; 1 documented curriculum element (game design); tracks: Game development, Interactive design.
- Remote feedback and student support (online)
- 1 published student service (tutoring).
- Tuition transparency
- Tuition published (1 verified rate, 1 with an academic year): $14,655 per term.
- Clear admissions and portfolio policy
- Portfolio required; 6 other published requirements.
Sources
- M.F.A. in interactive design and game development — official page
- M.F.A. in interactive design and game development — official page
- M.F.A. in interactive design and game development — official page
Every fact also links to its official source on the program page. Reviewed October 12, 2026.
Also listed at Savannah College of Art and Design (not assessed for this selection): B.F.A. in game development; B.A. in game development; M.A. in interactive design and game development.

Southern Methodist University
Dallas, TX · SMU Guildhall
For graduates building a game development portfolioSouthern Methodist University is selected for one degree that met every required criterion: Master of Interactive Technology in Digital Game Development (master's, game development; on campus, Two years (five semesters), full-time). The school's other eligible program (Game Development B.A.) did not meet every criterion with verified evidence and does not support this selection.
Degrees supporting this selection
- Master'sGame Development
Master of Interactive Technology
Master of Interactive Technology in Digital Game Development
- Delivery:
- On campusClasses meet on campus.
- Portfolio:
- Required
- Tuition:
- $14,992 per term (2026-2027)
Strengths in the official information
- Team or studio production work is documented in the curriculum.
- A culminating thesis is published.
- Offers 4 named tracks or concentrations (Art Creation, Level Design, Production (Project Management)…).
- Names the tools it teaches: Unity and Unreal Engine.
Limitations and tradeoffs to check
- A portfolio is required — plan time to prepare one.
Evidence for each criterion and sources
- Capstone, thesis or portfolio project
- Thesis: Master's Thesis IV – Graduate Exhibition: students develop and defend a thesis project under faculty advisor oversight.
- Published facilities and resources
- Gerald J. Ford Hall game labs and studios; SMU Guildhall GameLab; Visualization Lab.
- Studio, team or capstone project work
- Team Game Production IV: students design, prototype, test and publish games in a studio-modeled environment; students graduate with at least three team games.
- Source quality and freshness
- Eligibility and facts verified on official pages; last checked 2026-10-12.
- Game-specific curriculum
- Dedicated game degree; 3 documented curriculum elements (curriculum, production, tools); tracks: Art Creation, Level Design, Production (Project Management), Software Development (Programming).
- Tuition transparency
- Tuition published (2 verified rates, 2 with an academic year): $22,487 per term.
- Clear admissions and portfolio policy
- Portfolio required; 6 other published requirements.
Sources
- Master of Interactive Technology — official page
- Master of Interactive Technology — official page
- Master of Interactive Technology — official page
- Master of Interactive Technology — official page
Every fact also links to its official source on the program page. Reviewed October 12, 2026.
Also listed at Southern Methodist University (not assessed for this selection): Game Development B.A..
University of Central Florida
Orlando, FL · Nicholson School of Communication and Media – Games and Interactive Media / Florida Interactive Entertainment Academy
For graduates building a game development portfolioUniversity of Central Florida is selected for one degree that met every required criterion: Master of Science in Interactive Entertainment (master's, game development; on campus, 16 months, full time over four semesters, 30 credits, full-time). The school's other eligible program (Digital Media (BA) – Game Design Track) did not meet every criterion with verified evidence and does not support this selection.
Degrees supporting this selection
- Master'sGame DevelopmentGame Design
Interactive Entertainment (MS)
Master of Science in Interactive Entertainment
- Delivery:
- On campusClasses meet on campus.
- Portfolio:
- Required
- Tuition:
- $32,940 entire program
Strengths in the official information
- Team or studio production work is documented in the curriculum.
- A culminating capstone or final project is published.
- Offers 3 named tracks or concentrations (Art Specialization (3D Modeling, Technical Art, Animation), Production/Design Specialization (Project Management, Technical Design, Level Design), Programming Specialization).
- Names the tools it teaches: C++.
- An internship or co-op is part of the published program.
- Publishes a whole-program tuition figure ($32,940).
Limitations and tradeoffs to check
- A portfolio is required — plan time to prepare one.
- Published tuition does not print its academic year.
Evidence for each criterion and sources
- Published scholarships or assistantships
- 5 published awards: FIEA Director Fellowship, FIEA Director Technical Fellowship, UCF Character Animation Fellowship.
- Capstone, thesis or portfolio project
- Capstone: Capstone: a full game built over multiple semesters by a multidisciplinary team of about 15-20 students, through preproduction, production, alpha a…
- Published facilities and resources
- NSCM/GaIM Maker Space; FIEA motion capture studio; FIEA labs at UCF Downtown.
- Internship or co-op arrangements
- 6-credit practicum: Game Design Practicum or Digital Venture Practicum (research team, on-site internship, start-up or faculty research).
- Studio, team or capstone project work
- Rapid prototype rounds with over 20 teams making prototypes every few weeks.
- Source quality and freshness
- Eligibility and facts verified on official pages; last checked 2026-10-12.
- Game-specific curriculum
- Dedicated game degree; 4 documented curriculum elements (curriculum, programming, tools, production); tracks: Art Specialization (3D Modeling, Technical Art, Animation), Production/Design Specialization (Project Management, Technical Design, Level Design), Programming Specialization.
- Tuition transparency
- Tuition published (2 verified rates, academic year not printed): $32,940 entire program.
- Clear admissions and portfolio policy
- Portfolio required; 6 other published requirements.
Sources
- Interactive Entertainment (MS) — official page
- Interactive Entertainment (MS) — official page
- Interactive Entertainment (MS) — official page
- Interactive Entertainment (MS) — official page
- Interactive Entertainment (MS) — official page
- Interactive Entertainment (MS) — official page
Every fact also links to its official source on the program page. Reviewed October 12, 2026.
Also listed at University of Central Florida (not assessed for this selection): Digital Media (BA) – Game Design Track.

University of Wisconsin-Stout
Menomonie, WI · School of Art & Design
For first-year applicantsFor visual artistsUniversity of Wisconsin-Stout is selected for one degree that met every required criterion: Bachelor of Fine Arts (B.F.A.) in Game Design & Development (bachelor's, game design; on campus). The school's other eligible program (Computer Science (Game Design & Development Concentration)) did not meet every criterion with verified evidence and does not support this selection. Its programs in other game fields (Game & Media Studies) are outside this selection and are not assessed here.
Degrees supporting this selection
- Bachelor'sGame DesignGame Art
Game Design & Development - Art
Bachelor of Fine Arts (B.F.A.) in Game Design & Development
- Delivery:
- On campusClasses meet on campus.
- Portfolio:
- Required
- Tuition:
- $11,767 per academic year (2026-2027)
Strengths in the official information
- Team or studio production work is documented in the curriculum.
- A culminating capstone or final project is published.
- Names the tools it teaches: Maya, Z-Brush and the Adobe Suite (Photoshop, Illustrator) available in the Game Lab..
- Programmatic accreditation named for this program: NASAD.
Limitations and tradeoffs to check
- A portfolio is required — plan time to prepare one.
- Program length is not published on the pages we checked.
Evidence for each criterion and sources
- Capstone, thesis or portfolio project
- Capstone: Three capstone advanced project courses in which students create games in a team environment.
- Published facilities and resources
- Animation and Game Design & Development Studio Lab; Motion Capture Studio; Game Design Studio.
- Studio, team or capstone project work
- BFA students collaborate with B.S. Computer Science and B.S. Game & Media Studies majors to develop and exhibit multiple games.
- Source quality and freshness
- Eligibility and facts verified on official pages; last checked 2026-10-12.
- Game-specific curriculum
- Dedicated game degree; 3 documented curriculum elements (art animation, production, tools).
- Tuition transparency
- Tuition published (4 verified rates, 4 with an academic year): $11,767 per academic year.
- Clear admissions and portfolio policy
- Portfolio required; 3 other published requirements.
Sources
Every fact also links to its official source on the program page. Reviewed October 12, 2026.
Also listed at University of Wisconsin-Stout (not assessed for this selection): Computer Science (Game Design & Development Concentration); Game & Media Studies.

West Virginia University
Morgantown, WV · School of Art and Design, College of Creative Arts and Media
For first-year applicantsFor applicants without a portfolio yetWest Virginia University is selected for one degree that met every required criterion: Bachelor of Arts in Game Design and Interactive Media (bachelor's, game design; on campus, 120 credits). The school's other eligible program (Game Design) did not meet every criterion with verified evidence and does not support this selection.
Degrees supporting this selection
- Bachelor'sGame DesignGame-focused Interactive Media
Game Design and Interactive Media
Bachelor of Arts in Game Design and Interactive Media
- Delivery:
- On campusClasses meet on campus.
- Portfolio:
- Not required
- Tuition:
- $11,064 per academic year (2026-2027)
Strengths in the official information
- Team or studio production work is documented in the curriculum.
- A culminating capstone or final project is published.
- States that no portfolio is required for admission.
Limitations and tradeoffs to check
- Program length is not published on the pages we checked.
Evidence for each criterion and sources
- Published scholarships or assistantships
- 1 published award: Ohio Tuition Reciprocity.
- Capstone, thesis or portfolio project
- Capstone: Capstone choice: Advanced Interactive Design or Advanced Game Design (team games with the MonRiverGames studio).
- Published facilities and resources
- Media Innovation Center.
- Studio, team or capstone project work
- Community-based, not-for-profit game studio where student teams conceive, design, develop, playtest and publish games.
- Source quality and freshness
- Eligibility and facts verified on official pages; last checked 2026-10-12.
- Game-specific curriculum
- Dedicated game degree; 5 documented curriculum elements (curriculum, programming, game design, art animation, production).
- Tuition transparency
- Tuition published (2 verified rates, 2 with an academic year): $11,064 per academic year.
- Clear admissions and portfolio policy
- Portfolio not required (stated); 2 other published requirements.
Sources
- Game Design and Interactive Media — official page
- Game Design and Interactive Media — official page
- Game Design and Interactive Media — official page
Every fact also links to its official source on the program page. Reviewed October 12, 2026.
Also listed at West Virginia University (not assessed for this selection): Game Design.

Worcester Polytechnic Institute
Worcester, MA · Interactive Media & Game Development (IMGD) department
For first-year applicantsFor graduates building a game-focused interactive media portfolioWorcester Polytechnic Institute is selected for 3 degrees that met every required criterion: Bachelor of Science (bachelor's, game-focused interactive media; on campus); Bachelor of Arts (bachelor's, game-focused interactive media; on campus); Master of Science in Interactive Media & Game Development (master's, game-focused interactive media; on campus). The school's other eligible program (Interactive Media & Game Design) did not meet every criterion with verified evidence and does not support this selection.
Degrees supporting this selection
- Bachelor'sGame-focused Interactive MediaGame Development
Interactive Media & Game Development Technology
Bachelor of Science
- Delivery:
- On campusClasses meet on campus.
- Portfolio:
- Not published
- Tuition:
- $63,936 per academic year (2026-2027)
- Bachelor'sGame-focused Interactive MediaGame Development
Interactive Media & Game Development
Bachelor of Arts
- Delivery:
- On campusClasses meet on campus.
- Portfolio:
- Not published
- Tuition:
- $63,936 per academic year (2026-2027)
- Master'sGame-focused Interactive MediaGame Development
Interactive Media & Game Development
Master of Science in Interactive Media & Game Development
- Delivery:
- On campusClasses meet on campus.
- Portfolio:
- Optional
- Tuition:
- $1,775 per credit (2026-2027)
Strengths in the official information
- Team or studio production work is documented in the curriculum.
- Interactive Media & Game Development Technology: A culminating capstone or final project is published.
- Interactive Media & Game Development Technology: Names the tools it teaches: Unity, Unreal Engine, Maya, Blender, Adobe Creative Cloud.
- Interactive Media & Game Development: Offers 5 named tracks or concentrations (Visual Art, Design, Technical Art…).
- Interactive Media & Game Development: A culminating thesis is published.
- Interactive Media & Game Development: Offers 3 named tracks or concentrations (Technical, Serious games, Production and management).
Limitations and tradeoffs to check
- Interactive Media & Game Development Technology: No portfolio policy is published on the pages we checked.
- Interactive Media & Game Development Technology: No dated deadline for the current cycle is published on the pages we checked.
- Program length is not published on the pages we checked.
- Interactive Media & Game Development: No portfolio policy is published on the pages we checked.
- Interactive Media & Game Development: No dated deadline for the current cycle is published on the pages we checked.
Evidence for each criterion and sources
- Published scholarships or assistantships
- Interactive Media & Game Development Technology: 1 published award: Early decision scholarship.
- Capstone, thesis or portfolio project
- Interactive Media & Game Development Technology: Capstone: Major Qualifying Project requirement (3/3 units)
- Published facilities and resources
- Interactive Media & Game Development Technology: IMGD Lab, Digital Art Studio, AI & Intelligent Tutoring Lab, Sound Recording Studio; Motion Capture Studio.
- Studio, team or capstone project work
- Interactive Media & Game Development Technology: Multiterm studio teams of artists, designers, writers and programmers
- Source quality and freshness
- Interactive Media & Game Development Technology: Eligibility and facts verified on official pages; last checked 2026-10-12.
- Game-specific curriculum
- Interactive Media & Game Development Technology: Dedicated game degree; 4 documented curriculum elements (programming, production, tools, game design).
- Tuition transparency
- Interactive Media & Game Development Technology: Tuition published (1 verified rate, 1 with an academic year): $63,936 per academic year.
- Clear admissions and portfolio policy
- Interactive Media & Game Development Technology: 3 published admission requirements (portfolio policy not published).
Sources
- Interactive Media & Game Development Technology — official page
- Interactive Media & Game Development Technology — official page
- Interactive Media & Game Development Technology — official page
- Interactive Media & Game Development Technology — official page
- Interactive Media & Game Development Technology — official page
- Interactive Media & Game Development — official page
- Interactive Media & Game Development — official page
- Interactive Media & Game Development — official page
Every fact also links to its official source on the program page. Reviewed October 12, 2026.
Also listed at Worcester Polytechnic Institute (not assessed for this selection): Interactive Media & Game Design.
Schools considered but not selected
29 schools with eligible programs were considered and not selected because no degree had verified evidence for every criterion. The most common gaps among programs: clear admissions and portfolio policy (29), tuition transparency (13), studio, team or capstone project work (7), game-specific curriculum (6). Not selected does not mean worse: it can mean the school publishes less information on its own pages, or that we have not verified it yet. See every school in the directory.
Schools can send official sources through the correction form. Evidence is re-checked; inclusion cannot be bought.