
Quinnipiac University · Department of Visual and Performing Arts
Game Design and Development
Bachelor of Arts in Game Design and Development
Overview
An on-campus BA in Game Design and Development in Quinnipiac's College of Arts & Sciences, with a shared core, team-based Game Labs, a chosen concentration and required experiential learning.
- Official program title
- Game Design and Development
- Exact award
- Bachelor of Arts in Game Design and DevelopmentSource: catalog.qu.edu · verified October 12, 2026
- Degree level
- Bachelor's
- Discipline
- Degree type
- Dedicated degree
- School and department
- Source: catalog.qu.edu · verified October 12, 2026
- Location
- Hamden, CT
- Tracks and concentrations
- Programming; Spatial Technology; Game Design; Art; Performance; Management/Production; WritingSource: catalog.qu.edu · verified October 12, 2026
Why this program is listed
Dedicated BA in Game Design and Development.
Source: catalog.qu.edu · verified October 12, 2026We list dedicated game degrees and officially named game concentrations at institutionally accredited US schools. Eligibility rules
Format, length and attendance
- Delivery
- On campusClasses meet on campus.Classes meet on campus.Source: qu.edu · verified October 12, 2026
- Campus attendance
- Regular campus attendanceClasses meet on campus (campus and hybrid programs).
- Study intensity
- Not published
- Duration
- Not verified
- Credits
- minimum of 120 creditsSource: catalog.qu.edu · verified October 12, 2026
Entry routes
- First-year entry. Open to first-time college students (freshman admission).Source: catalog.qu.edu · verified October 12, 2026
Curriculum
The 42-credit major has 11 required courses, including a sequence of Game Lab team-project courses that begins in the sophomore year, plus two courses from a primary concentration and one elective from another. Concentrations are Programming, Spatial Technology, Game Design, Art, Performance, Management/Production and Writing; the major ends with the Senior Project and Seminar capstone.
Curriculum overview
- 42 credits in the major, with 11 required courses.Source: catalog.qu.edu · verified October 12, 2026
Programming content
- Learning outcome: fluency in at least one programming language and associated game engine.Source: catalog.qu.edu · verified October 12, 2026
Production and team projects
- Multi-semester Game Lab sequence beginning in the sophomore year, in which interdisciplinary teams design and build original game prototypes.Source: qu.edu · verified October 12, 2026
Capstone
- Senior-year capstone: Senior Project and Seminar.Source: catalog.qu.edu · verified October 12, 2026
Tools and engines named by the school
- Unreal Engine (GDD 310 Game Lab III: Team Projects, Introduction to Unreal Engine, in the Spatial Technology concentration).Source: catalog.qu.edu · verified October 12, 2026
Internship
- All majors complete experiential learning: study abroad, an internship or an academic/professional product collaboration.Source: catalog.qu.edu · verified October 12, 2026
Other published details
- A grade of C- or better is required in all game design and development courses and prerequisites.Source: catalog.qu.edu · verified October 12, 2026
Tracks, concentrations and specializations
- Programming; Spatial Technology; Game Design; Art; Performance; Management/Production; WritingSource: catalog.qu.edu · verified October 12, 2026
Hardware and software requirements
No hardware or software requirement published on the pages we checked.
Admissions and portfolio
Portfolio
Portfolio policy not published
The school's pages we checked do not state a portfolio policy for this program. That does not mean no portfolio is required — ask the admissions office.
- Statement / essay
- RequiredPersonal essay expected of all first-year applicants.Source: qu.edu · verified October 12, 2026
- Recommendation letters
- Required1 letters — At least one letter of recommendation.Source: qu.edu · verified October 12, 2026
- Transcripts
- RequiredHigh school transcript expected of all first-year applicants.Source: qu.edu · verified October 12, 2026
Tests
- SAT / ACT
- OptionalOfficial test scores are optional for College of Arts and Sciences majors.Source: qu.edu · verified October 12, 2026
We do not publish acceptance rates or estimate admission chances. How to prepare a game design portfolio
Start dates and deadlines
- Year not printed
Early decision
November 1 (Early Decision I) · for Fall (year not printed)
The school does not print a year with this date.
Source: qu.edu · verified October 12, 2026 - Year not printed
Early action
November 15 · for Fall (year not printed)
The school does not print a year with this date.
Source: qu.edu · verified October 12, 2026 - Year not printed
Priority deadline
February 1 (Regular Decision priority) · for Fall (year not printed)
The school does not print a year with this date.
Source: qu.edu · verified October 12, 2026
Tuition and costs
| Category | Amount | Basis and year |
|---|---|---|
| All students — Undergraduate, full-time (12-16 credits per semester), first-year studentFrom the school-wide rate table for this level | $56,430 | per academic year · 2026-2027Source: qu.edu · verified October 12, 2026 |
Other published fees, including equipment and software
- Technology Fee (full-time, 2026-27)
- $860 per academic yearSource: qu.edu · verified October 12, 2026
- Student Fees (full-time, 2026-27)
- $2,140 per academic yearSource: qu.edu · verified October 12, 2026
Scholarships, assistantships and funding
Program-specific funding: not verified. We publish this only when the institution states it on an official page.
Accreditation and authorization
Institutional accreditation
- New England Commission of Higher Education (NECHE) — accreditedSource: ope.ed.gov · verified October 12, 2026
Programmatic accreditation
None verified for this program. Game design degrees do not require one specific specialized accreditation.
International applicants
Not verified for this program.
Sources and verification
- catalog.qu.edu/arts-sciences/visual-performing-arts/game-design-development-ba/ — Official catalog / bulletin, verified October 12, 2026
- DAPIP — NECHE institutional accreditation record (data files downloaded 2026-10-12) — U.S. Department of Education dataset (IPEDS / DAPIP), verified October 12, 2026
- qu.edu/admissions/undergraduate/ — Official admissions page, verified October 12, 2026
- qu.edu/admissions/undergraduate/admission-requirements/ — Official admissions page, verified October 12, 2026
- qu.edu/paying-for-college/undergraduate/costs-and-budgets/ — Official tuition and fees page, verified October 12, 2026
- qu.edu/schools/arts-and-sciences/programs/bachelors-degree/game-design-and-development/ — Official program page, verified October 12, 2026
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Similar programs at other schools
Same degree level and primary field. Listed for discovery, not ranked.
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