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Rochester Institute of Technology · School of Interactive Games and Media

Game Design and Development MS

Master of Science in Game Design and Development

Master'sMSGame DesignDedicated degree

Overview

A two-year, 33-credit, on-campus cohort MS in Rochester with portfolio-based admission; second-year teams build a game engine and software title as the capstone.

Official program title
Game Design and Development MS
Exact award
Master of Science in Game Design and Development
Source: academiccatalog.rit.edu · verified October 12, 2026
Degree level
Master's
Discipline
Degree type
Dedicated degree
School and department
Source: rit.edu · verified October 12, 2026
Location
Rochester, NY
Why this program is listed

Dedicated MS in Game Design and Development.

Source: academiccatalog.rit.edu · verified October 12, 2026

We list dedicated game degrees and officially named game concentrations at institutionally accredited US schools. Eligibility rules

Format, length and attendance

Delivery, campus attendance, schedule and study intensity are separate facts, each shown only as the school states it. Online coursework does not by itself mean there is no residency, exhibition, internship or proctored exam.
Delivery
On campusClasses meet on campus.Classes meet on campus.
Source: academiccatalog.rit.edu · verified October 12, 2026
Campus attendance
Regular campus attendanceClasses meet on campus (campus and hybrid programs).
Study intensity
Full-time
Source: academiccatalog.rit.edu · verified October 12, 2026
Duration
two-year, on-campus, cohort-based program
Source: academiccatalog.rit.edu · verified October 12, 2026
Credits
Total Hours 33
Source: academiccatalog.rit.edu · verified October 12, 2026
Start terms
Fall
Source: academiccatalog.rit.edu · verified October 12, 2026

Curriculum

What the school publishes about the program's game design, programming, art and production content. Tools and engines are listed only when the school names them — a program not listed as teaching Unity or Unreal may still use them, but we have not verified it.

First-year courses cover game development processes, game design, and gameplay and prototyping; the second year centers on a two-course team capstone (design and development) culminating in a defense and public presentation, plus advanced electives such as game engine design, level design and AI for gameplay.

Curriculum overview

Programming content

Capstone

  • Second-year teams build a working game engine and software title, ending in a defense, public presentation and demonstration
    Source: academiccatalog.rit.edu · verified October 12, 2026

Internship

Hardware and software requirements

No hardware or software requirement published on the pages we checked.

Admissions and portfolio

Required, optional and not-required items are shown exactly as the school states them. Anything not listed is not verified — not “not required”.

Portfolio

Portfolio required

Admission is through a portfolio review; requirements are listed on the Graduate Admissions website.

Official portfolio instructions

Source: academiccatalog.rit.edu · verified October 12, 2026
Prior degree
RequiredBaccalaureate degree in a relevant field (game design, game development, IT, computer science, software engineering, computer graphics)
Source: academiccatalog.rit.edu · verified October 12, 2026
Minimum GPA
RecommendedMinimum 3.25 — Minimum cumulative GPA of 3.25 recommended
Source: academiccatalog.rit.edu · verified October 12, 2026
Prerequisite courses
RequiredAt least one year of object-oriented programming (C++, C# or Java preferred) and some web development experience; otherwise bridge course IGME 206
Source: academiccatalog.rit.edu · verified October 12, 2026
Statement / essay
RequiredPersonal statement of educational objectives
Source: academiccatalog.rit.edu · verified October 12, 2026
Recommendation letters
Required2 letters — Two letters of recommendation
Source: academiccatalog.rit.edu · verified October 12, 2026
Résumé / CV
RequiredCurrent resume or curriculum vitae
Source: academiccatalog.rit.edu · verified October 12, 2026
Transcripts
RequiredOfficial transcripts of all prior course work
Source: academiccatalog.rit.edu · verified October 12, 2026

Tests

GRE General Test
Not requiredEntrance exam requirements: None
Source: academiccatalog.rit.edu · verified October 12, 2026
TOEFL iBT
Required for some applicants — minimum 88International applicants whose native language is not English; 88/4.5
Source: academiccatalog.rit.edu · verified October 12, 2026
IELTS Academic
Required for some applicants — minimum 6.5International applicants whose native language is not English
Source: academiccatalog.rit.edu · verified October 12, 2026
Duolingo English Test
Required for some applicants — minimum 130International applicants whose native language is not English
Source: academiccatalog.rit.edu · verified October 12, 2026
PTE Academic
Required for some applicants — minimum 60International applicants whose native language is not English
Source: academiccatalog.rit.edu · verified October 12, 2026

We do not publish acceptance rates or estimate admission chances. How to prepare a game design portfolio

Start dates and deadlines

Dates are shown with the intake the school printed. A past date is marked passed and is never carried into a new cycle.

Tuition and costs

Each amount keeps its student category, academic year and basis. Per-credit, per-term and whole-program figures are not comparable with each other, and tuition is not the full cost of attendance.
CategoryAmountBasis and year
All students — Graduate, 12-18 credit hours (2 semesters)From the school-wide rate table for this level$64,542per academic year · 2026-2027Source: rit.edu · verified October 12, 2026
Graduate, per credit hour rate (1 to 11 credits)From the school-wide rate table for this level$2,690per credit · academic year not printedEstimated tuition$88,770 = 33 credits × $2,690 per credit. Excludes mandatory fees, books, travel for any required visits or placements, transfer credit reductions and rate changes. Not the full cost of attendance.Source: rit.edu · verified October 12, 2026

Understanding tuition and equipment costs

Scholarships, assistantships and funding

Awards published by the school for this program or for students at this level. “Guaranteed” only when the school says every eligible student receives it. Loans must be repaid and are not scholarships. Scholarships guide

Program-specific funding: not verified. We publish this only when the institution states it on an official page.

Accreditation and authorization

Institutional accreditation covers the school. Programmatic accreditation is shown only when it is named for this program — it is never transferred from another department or degree.

Institutional accreditation

  • Middle States Commission on Higher Education (MSCHE) — accreditedSource: ope.ed.gov · verified October 12, 2026

Programmatic accreditation

None verified for this program. Game design degrees do not require one specific specialized accreditation.

International applicants

Not verified for this program.

Sources and verification

Every fact on this page comes from the official pages below. Last checked October 12, 2026.
  1. academiccatalog.rit.edu/programs/game-design-development-ms/ — Official catalog / bulletin, verified October 12, 2026
  2. DAPIP — MSCHE institutional accreditation record (data files downloaded 2026-10-12) — U.S. Department of Education dataset (IPEDS / DAPIP), verified October 12, 2026
  3. rit.edu/admissions/tuition-and-fees — Official tuition and fees page, verified October 12, 2026
  4. rit.edu/computing/school-interactive-games-and-media — Official program page, verified October 12, 2026

Something out of date? Suggest an update · Represent this school? Claim the profile

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