
West Virginia University · School of Art and Design
Game Design
Master of Arts in Game Design
Overview
30-credit online, asynchronous MA in Game Design with 8-week courses; half of the credits go to a thesis sequence in which each student designs and builds a playable game prototype.
- Official program title
- Game Design
- Exact award
- Master of Arts in Game DesignSource: catalog.wvu.edu · verified October 12, 2026
- Degree level
- Master's
- Discipline
- Degree type
- Dedicated degree
- School and department
- Source: catalog.wvu.edu · verified October 12, 2026
- Location
- Morgantown, WVFor an online program this is where the school is based — not a residency requirement, and not proof that students in every state may enroll.
- Emphasis
- Studio / portfolio emphasisSource: online.wvu.edu · verified October 12, 2026
Why this program is listed
Dedicated MA in Game Design, offered online.
Source: catalog.wvu.edu · verified October 12, 2026We list dedicated game degrees and officially named game concentrations at institutionally accredited US schools. Eligibility rules
Format, length and attendance
- Delivery
- Fully online (verified)All coursework is online and the institution states that no on-site attendance is required.All coursework is online and the institution states that no on-site attendance is required.Source: catalog.wvu.edu · verified October 12, 2026
- Campus attendance
- No required physical attendance (verified)The institution states that the program can be completed without coming to campus.
- Campus visits
- Campus visits: not verified
- Class schedule
- Synchronous / asynchronous not verified
- Study intensity
- Flexible paceSource: online.wvu.edu · verified October 12, 2026
- Duration
- 18-24 months; normally completed within two yearsSource: online.wvu.edu · verified October 12, 2026
- Credits
- 30 credit hoursSource: catalog.wvu.edu · verified October 12, 2026
- Start terms
- Fall, SpringSource: online.wvu.edu · verified October 12, 2026
In-person requirements as published
Residency Optional
ART 608 Game Design Residency is one of two options for six elective hours (with ART 507 Focus Module Electives); format/location not stated.
Source: catalog.wvu.edu · verified October 12, 2026
Curriculum
Game Design, Game Theory and Game Production courses, a four-part thesis sequence (concept and research, design and project plan, project launch, production) and six hours chosen from the Game Design Residency or focus module electives.
Game design topics
- ART 502S Game Design and ART 503 Game Theory.Source: catalog.wvu.edu · verified October 12, 2026
Production and team projects
- ART 505S Game Production: coding, game programming and audio production using multiple game engines.Source: online.wvu.edu · verified October 12, 2026
Capstone
- Capstone: a functional, playable game prototype, normally by the end of year two; students defend the proposal and final prototype.Source: catalog.wvu.edu · verified October 12, 2026
Thesis
- Thesis sequence: Concept & Research, Design & Project Plan, Project Launch, Production (6 credits).Source: catalog.wvu.edu · verified October 12, 2026
Tools and engines named by the school
- Unreal Engine or Unity Engine; Maya or Blender for 3D modeling; Figma.Source: online.wvu.edu · verified October 12, 2026
Academic calendar
- Four accelerated terms per year (Early Fall, Late Fall, Early Spring, Late Spring); 8-week courses.Source: catalog.wvu.edu · verified October 12, 2026
Other published details
- Accelerated BA in Game Design and Interactive Media / MA in Game Design (141 total hours, 9 shared).Source: catalog.wvu.edu · verified October 12, 2026
Hardware and software requirements
- Hardware
- Published high-performance system requirements: MacBook Pro M3 with 16GB memory and 512GB SSD minimum, or Windows 10 64-bit machine with 32GB memory, 14th gen Intel Core i9 or AMD Ryzen 7 or better, 512GB storage and an 8GB graphics card.Source: online.wvu.edu · verified October 12, 2026
Admissions and portfolio
Portfolio
Portfolio required
Up to 5 representative samples with a total viewing duration of no longer than 60 minutes (interactive projects, game prototypes, game components, graphic imagery, virtual environments, character studies, photographs or video documentation).
Format: Submitted to the WVU School of Art & Design after the Graduate School application
Official portfolio instructions
Source: catalog.wvu.edu · verified October 12, 2026- Prior degree
- RequiredBachelor's degree from a regionally accredited institution.Source: online.wvu.edu · verified October 12, 2026
- Minimum GPA
- RequiredMinimum 2.75 — Minimum undergraduate GPA of 2.75 (holistic review; lower GPAs considered case by case).Source: catalog.wvu.edu · verified October 12, 2026
- Transfer credit
- OptionalUp to nine graduate transfer credits.Source: catalog.wvu.edu · verified October 12, 2026
- Statement / essay
- RequiredStatement of purpose / letter of intent, 500-800 words.Source: online.wvu.edu · verified October 12, 2026
- Recommendation letters
- Required3 letters — Three letters of recommendation.Source: catalog.wvu.edu · verified October 12, 2026
- Résumé / CV
- RequiredResume/CV.Source: online.wvu.edu · verified October 12, 2026
- Application fee
- RequiredApplication fee (amount not stated on program pages).Source: catalog.wvu.edu · verified October 12, 2026
Tests
- GRE General Test
- Not requiredSource: online.wvu.edu · verified October 12, 2026
We do not publish acceptance rates or estimate admission chances. How to prepare a game design portfolio
Start dates and deadlines
Application deadlines: not verified. We publish this only when the institution states it on an official page.
Tuition and costs
| Category | Amount | Basis and year |
|---|---|---|
| All students — Online cost per credit hour | $777 | per credit · academic year not printedEstimated tuition$23,310 = 30 credits × $777 per credit. Excludes mandatory fees, books, travel for any required visits or placements, transfer credit reductions and rate changes. Not the full cost of attendance.Source: online.wvu.edu · verified October 12, 2026 |
Scholarships, assistantships and funding
Program-specific funding: not verified. We publish this only when the institution states it on an official page.
Accreditation and authorization
Institutional accreditation
- Higher Learning Commission (HLC) — accreditedSource: ope.ed.gov · verified October 12, 2026
Programmatic accreditation
None verified for this program. Game design degrees do not require one specific specialized accreditation.
State authorization for online students
Not verified — check the school's state authorization page before applying from outside West Virginia.
International applicants
Not verified for this program.
Sources and verification
- catalog.wvu.edu/graduate/collegeofcreativeartsandmedia/art/gamedesign/ — Official catalog / bulletin, verified October 12, 2026
- online.wvu.edu/programs/masters-degrees/game-design-ma — Official program page, verified October 12, 2026
- DAPIP — HLC institutional accreditation record (data files downloaded 2026-10-12) — U.S. Department of Education dataset (IPEDS / DAPIP), verified October 12, 2026
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