New England Institute of Technology
Video Game Design
Bachelor of Science in Video Game Design
Overview
An on-campus BS in Video Game Design laid out over twelve quarter terms, covering game programming basics, 2D and 3D asset creation, Unity, level design, animation and rigging, game engines and a senior project, with a portfolio of game assets as a key component.
- Official program title
- Video Game Design
- Exact award
- Bachelor of Science in Video Game DesignSource: catalog.neit.edu · verified October 12, 2026
- Degree level
- Bachelor's
- Discipline
- Degree type
- Dedicated degree
- School and department
- Location
- East Greenwich, RI
Why this program is listed
Dedicated BS in Video Game Design.
Source: catalog.neit.edu · verified October 12, 2026We list dedicated game degrees and officially named game concentrations at institutionally accredited US schools. Eligibility rules
Format, length and attendance
- Delivery
- On campusClasses meet on campus.Classes meet on campus.Source: catalog.neit.edu · verified October 12, 2026
- Campus attendance
- Regular campus attendanceClasses meet on campus (campus and hybrid programs).
- Study intensity
- Not published
- Duration
- Not verified
- Credits
- 188-193 quarter credit hoursSource: catalog.neit.edu · verified October 12, 2026
Entry routes
- First-year entry. Open to first-time college students (freshman admission).Source: catalog.neit.edu · verified October 12, 2026
- Transfer entry. Admits students transferring credits from another college.Source: catalog.neit.edu · verified October 12, 2026
Curriculum
The 2026-2027 catalog plan lists 188-193 quarter credit hours, including Introduction to Game Programming, Game Prototyping, 3D Modeling I-II, Unity I-II, Introduction to Level Design, Game Studio, Advanced Game Design, Game Engines, Game Analytics, 3D Digital Sculpting, Senior Project and a choice of design studio or cooperative learning courses.
Game design topics
- Introduction to Level Design, Advanced Game Design, Game AnalyticsSource: catalog.neit.edu · verified October 12, 2026
Art and animation content
- 3D modeling, texturing, animation, rigging and digital sculpting coursesSource: catalog.neit.edu · verified October 12, 2026
Capstone
- Introduction to Senior Project and Senior ProjectSource: catalog.neit.edu · verified October 12, 2026
Tools and engines named by the school
- Unity I and Unity II coursesSource: catalog.neit.edu · verified October 12, 2026
Internship
- Option of Cooperative Learning I and II in place of design studio/motion capture coursesSource: catalog.neit.edu · verified October 12, 2026
Academic calendar
- Day classes (technical classes at least three hours a day, up to five days a week) or evening classesSource: catalog.neit.edu · verified October 12, 2026
Other published details
- Portfolio of student-developed game assets as an important curriculum componentSource: catalog.neit.edu · verified October 12, 2026
Hardware and software requirements
No hardware or software requirement published on the pages we checked.
Admissions and portfolio
Portfolio
Portfolio policy not published
The school's pages we checked do not state a portfolio policy for this program. That does not mean no portfolio is required — ask the admissions office.
- Recommendation letters
- Recommended2-3 letters of recommendation encouraged, not requiredSource: catalog.neit.edu · verified October 12, 2026
- Writing sample
- Recommended300-500 word open-topic essay encouraged, not requiredSource: catalog.neit.edu · verified October 12, 2026
- Transcripts
- RequiredOfficial high school transcripts including senior yearSource: catalog.neit.edu · verified October 12, 2026
Tests
SAT/ACT and English-language test policy: not verified. We publish this only when the institution states it on an official page.
We do not publish acceptance rates or estimate admission chances. How to prepare a game design portfolio
Start dates and deadlines
- Rolling
Application deadline
Rolling admission · for Rolling (no term printed)
Source: catalog.neit.edu · verified October 12, 2026
Tuition and costs
Tuition for this program: not verified. We publish this only when the institution states it on an official page.
Other published fees, including equipment and software
- Laboratory fee each term (rate in tuition and fee schedule)
- Amount not stated per termMandatorySource: catalog.neit.edu · verified October 12, 2026
Scholarships, assistantships and funding
Program-specific funding: not verified. We publish this only when the institution states it on an official page.
Accreditation and authorization
Institutional accreditation
- New England Commission of Higher Education (NECHE) — accreditedSource: ope.ed.gov · verified October 12, 2026
Programmatic accreditation
None verified for this program. Game design degrees do not require one specific specialized accreditation.
International applicants
Not verified for this program.
Sources and verification
- catalog.neit.edu/admission-policies/ — Official catalog / bulletin, verified October 12, 2026
- catalog.neit.edu/curriculum/video-game-design-bs/ — Official catalog / bulletin, verified October 12, 2026
- catalog.neit.edu/tuition-fees/ — Official catalog / bulletin, verified October 12, 2026
- DAPIP — NECHE institutional accreditation record (data files downloaded 2026-10-12) — U.S. Department of Education dataset (IPEDS / DAPIP), verified October 12, 2026
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Similar programs at other schools
Same degree level and primary field. Listed for discovery, not ranked.
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