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Game DesignSchools

New England Institute of Technology

Video Game Design

Bachelor of Science in Video Game Design

Bachelor'sBSGame DesignDedicated degree

Overview

An on-campus BS in Video Game Design laid out over twelve quarter terms, covering game programming basics, 2D and 3D asset creation, Unity, level design, animation and rigging, game engines and a senior project, with a portfolio of game assets as a key component.

Official program title
Video Game Design
Exact award
Bachelor of Science in Video Game Design
Source: catalog.neit.edu · verified October 12, 2026
Degree level
Bachelor's
Discipline
Degree type
Dedicated degree
School and department
Location
East Greenwich, RI
Why this program is listed

Dedicated BS in Video Game Design.

Source: catalog.neit.edu · verified October 12, 2026

We list dedicated game degrees and officially named game concentrations at institutionally accredited US schools. Eligibility rules

Format, length and attendance

Delivery, campus attendance, schedule and study intensity are separate facts, each shown only as the school states it. Online coursework does not by itself mean there is no residency, exhibition, internship or proctored exam.
Delivery
On campusClasses meet on campus.Classes meet on campus.
Source: catalog.neit.edu · verified October 12, 2026
Campus attendance
Regular campus attendanceClasses meet on campus (campus and hybrid programs).
Study intensity
Not published
Duration
Not verified
Credits
188-193 quarter credit hours
Source: catalog.neit.edu · verified October 12, 2026

Entry routes

  • First-year entry. Open to first-time college students (freshman admission).Source: catalog.neit.edu · verified October 12, 2026
  • Transfer entry. Admits students transferring credits from another college.Source: catalog.neit.edu · verified October 12, 2026

Curriculum

What the school publishes about the program's game design, programming, art and production content. Tools and engines are listed only when the school names them — a program not listed as teaching Unity or Unreal may still use them, but we have not verified it.

The 2026-2027 catalog plan lists 188-193 quarter credit hours, including Introduction to Game Programming, Game Prototyping, 3D Modeling I-II, Unity I-II, Introduction to Level Design, Game Studio, Advanced Game Design, Game Engines, Game Analytics, 3D Digital Sculpting, Senior Project and a choice of design studio or cooperative learning courses.

Game design topics

Art and animation content

  • 3D modeling, texturing, animation, rigging and digital sculpting courses
    Source: catalog.neit.edu · verified October 12, 2026

Capstone

Tools and engines named by the school

Internship

  • Option of Cooperative Learning I and II in place of design studio/motion capture courses
    Source: catalog.neit.edu · verified October 12, 2026

Academic calendar

  • Day classes (technical classes at least three hours a day, up to five days a week) or evening classes
    Source: catalog.neit.edu · verified October 12, 2026

Other published details

  • Portfolio of student-developed game assets as an important curriculum component
    Source: catalog.neit.edu · verified October 12, 2026

Hardware and software requirements

No hardware or software requirement published on the pages we checked.

Admissions and portfolio

Required, optional and not-required items are shown exactly as the school states them. Anything not listed is not verified — not “not required”.

Portfolio

Portfolio policy not published

The school's pages we checked do not state a portfolio policy for this program. That does not mean no portfolio is required — ask the admissions office.

Recommendation letters
Recommended2-3 letters of recommendation encouraged, not required
Source: catalog.neit.edu · verified October 12, 2026
Writing sample
Recommended300-500 word open-topic essay encouraged, not required
Source: catalog.neit.edu · verified October 12, 2026
Transcripts
RequiredOfficial high school transcripts including senior year
Source: catalog.neit.edu · verified October 12, 2026

Tests

SAT/ACT and English-language test policy: not verified. We publish this only when the institution states it on an official page.

We do not publish acceptance rates or estimate admission chances. How to prepare a game design portfolio

Start dates and deadlines

Dates are shown with the intake the school printed. A past date is marked passed and is never carried into a new cycle.
  • Application deadline

    Rolling admission · for Rolling (no term printed)

    Source: catalog.neit.edu · verified October 12, 2026
    Rolling

Tuition and costs

Each amount keeps its student category, academic year and basis. Per-credit, per-term and whole-program figures are not comparable with each other, and tuition is not the full cost of attendance.

Tuition for this program: not verified. We publish this only when the institution states it on an official page.

Other published fees, including equipment and software

Laboratory fee each term (rate in tuition and fee schedule)
Amount not stated per termMandatory
Source: catalog.neit.edu · verified October 12, 2026

Understanding tuition and equipment costs

Scholarships, assistantships and funding

Awards published by the school for this program or for students at this level. “Guaranteed” only when the school says every eligible student receives it. Loans must be repaid and are not scholarships. Scholarships guide

Program-specific funding: not verified. We publish this only when the institution states it on an official page.

Accreditation and authorization

Institutional accreditation covers the school. Programmatic accreditation is shown only when it is named for this program — it is never transferred from another department or degree.

Institutional accreditation

  • New England Commission of Higher Education (NECHE) — accreditedSource: ope.ed.gov · verified October 12, 2026

Programmatic accreditation

None verified for this program. Game design degrees do not require one specific specialized accreditation.

International applicants

Not verified for this program.

Sources and verification

Every fact on this page comes from the official pages below. Last checked October 12, 2026.
  1. catalog.neit.edu/admission-policies/ — Official catalog / bulletin, verified October 12, 2026
  2. catalog.neit.edu/curriculum/video-game-design-bs/ — Official catalog / bulletin, verified October 12, 2026
  3. catalog.neit.edu/tuition-fees/ — Official catalog / bulletin, verified October 12, 2026
  4. DAPIP — NECHE institutional accreditation record (data files downloaded 2026-10-12) — U.S. Department of Education dataset (IPEDS / DAPIP), verified October 12, 2026

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