
The University of Texas at Dallas · Harry W. Bass Jr. School of Arts, Humanities, and Technology
Animation and Games (BA)
Bachelor of Arts in Animation and Games
Overview
A 120-credit Bachelor of Arts in Animation and Games at UT Dallas's Bass School that combines animation and game coursework, including educational games, real-time entertainment and social gaming.
- Official program title
- Animation and Games (BA)
- Exact award
- Bachelor of Arts in Animation and GamesSource: catalog.utdallas.edu · verified October 12, 2026
- Degree level
- Bachelor's
- Discipline
- Degree type
- Dedicated degree
- School and department
- Source: academics.utdallas.edu · verified October 12, 2026
- Location
- Richardson, TX
Why this program is listed
Dedicated BA in Animation and Games covering game development and design alongside animation.
Source: catalog.utdallas.edu · verified October 12, 2026We list dedicated game degrees and officially named game concentrations at institutionally accredited US schools. Eligibility rules
Format, length and attendance
- Delivery
- On campusClasses meet on campus.Classes meet on campus.Source: bass.utdallas.edu · verified October 12, 2026
- Campus attendance
- Regular campus attendanceClasses meet on campus (campus and hybrid programs).
- Study intensity
- Not published
- Duration
- Not verified
- Credits
- 120 semester credit hoursSource: catalog.utdallas.edu · verified October 12, 2026
Entry routes
- First-year entry. Open to first-time college students (freshman admission).Source: catalog.utdallas.edu · verified October 12, 2026
- Transfer entry. Admits students transferring credits from another college.Source: catalog.utdallas.edu · verified October 12, 2026
Curriculum
Lower-division foundations include digital art and design, programming for digital arts, project management and animation and game fundamentals; upper-division requirements include scripting for animation or 3D games and six ANGM courses, with two-semester Game Production Lab courses that simulate game development through playable releases.
Curriculum overview
- Lower-division foundations: Digital Art and Design Foundations, Design I, Programming for Digital Arts Fundamentals, Project Management, Animation and Game Fundamentals.Source: catalog.utdallas.edu · verified October 12, 2026
Game design topics
- Coverage includes educational games, real-time entertainment and social gaming; History of Games is a lower-division option.Source: catalog.utdallas.edu · verified October 12, 2026
Programming content
- Students choose Scripting for Animation or Scripting for 3D Games.Source: catalog.utdallas.edu · verified October 12, 2026
Production and team projects
- Game Production Lab I and II simulate game development and take original game concepts through iterations and milestones to a release.Source: bass.utdallas.edu · verified October 12, 2026
Tools and engines named by the school
- Houdini (SideFX certified partner school)Source: bass.utdallas.edu · verified October 12, 2026
Other published details
- STEM-designated curriculum.Source: bass.utdallas.edu · verified October 12, 2026
Hardware and software requirements
No hardware or software requirement published on the pages we checked.
Admissions and portfolio
Portfolio
Portfolio policy not published
The school's pages we checked do not state a portfolio policy for this program. That does not mean no portfolio is required — ask the admissions office.
Other admission requirements: not verified. We publish this only when the institution states it on an official page.
Tests
SAT/ACT and English-language test policy: not verified. We publish this only when the institution states it on an official page.
We do not publish acceptance rates or estimate admission chances. How to prepare a game design portfolio
Start dates and deadlines
Application deadlines: not verified. We publish this only when the institution states it on an official page.
Tuition and costs
Tuition for this program: not verified. We publish this only when the institution states it on an official page.
Scholarships, assistantships and funding
Logan Houston Boyce Endowed Scholarship and other program-listed awards Institutional scholarship
Source: bass.utdallas.edu · verified October 12, 2026Bass School Teaching Assistantships Assistantship
Eligibility: Bass School graduate students.
Source: bass.utdallas.edu · verified October 12, 2026
School-wide awards are listed because they apply at this degree level; eligibility conditions apply.
Accreditation and authorization
Institutional accreditation
- Southern Association of Colleges and Schools Commission on Colleges (SACSCOC) — accreditedSource: ope.ed.gov · verified October 12, 2026
Programmatic accreditation
None verified for this program. Game design degrees do not require one specific specialized accreditation.
International applicants
Not verified for this program.
Sources and verification
- academics.utdallas.edu/fact-sheets/bass/mfa-game-development/ — Official program page, verified October 12, 2026
- bass.utdallas.edu/degrees/undergraduate-degrees/animation-games/ — Official program page, verified October 12, 2026
- bass.utdallas.edu/graduate-admission/ — Official admissions page, verified October 12, 2026
- catalog.utdallas.edu/2026/undergraduate/programs/aht/animation-and-games — Official catalog / bulletin, verified October 12, 2026
- DAPIP — SACSCOC institutional accreditation record (data files downloaded 2026-10-12) — U.S. Department of Education dataset (IPEDS / DAPIP), verified October 12, 2026
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Same degree level and primary field. Listed for discovery, not ranked.
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