Animation (BFA), Game Art Concentration
Bachelor of Fine Arts in Animation
Overview
The Game Art Concentration of DePaul's BFA in Animation is offered in person; applicants submit a creative statement and portfolio.
- Official program title
- Animation (BFA), Game Art Concentration
- Exact award
- Bachelor of Fine Arts in AnimationSource: catalog.depaul.edu · verified October 12, 2026
- Degree level
- Bachelor's
- Discipline
- Degree type
- Named concentration“Game Art Concentration” within the Bachelor of Fine Arts in Animation. The degree you receive is the parent degree; the concentration is how the school names the game-focused pathway.
- School and department
- Location
- Chicago, IL
- Tracks and concentrations
- 3D Animation, Cinema, Game Art, Motion Graphics, Storyboarding and Character Design, Visual Effects Animation (BFA concentrations)Source: catalog.depaul.edu · verified October 12, 2026
Why this program is listed
Officially named Game Art Concentration within the BFA in Animation.
Source: catalog.depaul.edu · verified October 12, 2026We list dedicated game degrees and officially named game concentrations at institutionally accredited US schools. Eligibility rules
Format, length and attendance
- Delivery
- On campusClasses meet on campus.Classes meet on campus.Source: depaul.edu · verified October 12, 2026
- Campus attendance
- Regular campus attendanceClasses meet on campus (campus and hybrid programs).
- Study intensity
- Not published
- Duration
- Not verified
- Credits
- Not verified
Entry routes
- First-year entry. Open to first-time college students (freshman admission).Source: depaul.edu · verified October 12, 2026
Curriculum
The concentration combines drawing, 3D modeling and animation courses with game courses such as Fundamentals of Game Design, Survey of Game Engines, Visual Design for Games, Art for Game Mods, Introduction to Level Design and Game Modification Workshop, ending with either an animation project or the game development capstone sequence.
Game design topics
- Third-year courses include Visual Design for Games and Art for Game Mods.Source: catalog.depaul.edu · verified October 12, 2026
Art and animation content
- Instruction in game modeling and animation technology, including motion capture, rigging and digital sculpting.Source: catalog.depaul.edu · verified October 12, 2026
Production and team projects
- Game art students can work with game design and programming students on game projects.Source: depaul.edu · verified October 12, 2026
Capstone
- Fourth year: Animation Project I and II, or Game Development Capstone I and II.Source: catalog.depaul.edu · verified October 12, 2026
Tools and engines named by the school
- Second-year course: Survey of Game Engines.Source: catalog.depaul.edu · verified October 12, 2026
Tracks, concentrations and specializations
- 3D Animation, Cinema, Game Art, Motion Graphics, Storyboarding and Character Design, Visual Effects Animation (BFA concentrations)Source: catalog.depaul.edu · verified October 12, 2026
Hardware and software requirements
No hardware or software requirement published on the pages we checked.
Admissions and portfolio
Portfolio
Portfolio required
Creative statement (one to one-and-a-half pages) and creative portfolio; images limited to 10-15 examples, video up to 3 minutes, writing up to 3 pages. Game captures may be submitted.
Format: Submitted with the online application
Official portfolio instructions
Source: cdm.depaul.edu · verified October 12, 2026- Statement / essay
- RequiredCreative statement of one to one-and-a-half pages.Source: cdm.depaul.edu · verified October 12, 2026
Tests
SAT/ACT and English-language test policy: not verified. We publish this only when the institution states it on an official page.
We do not publish acceptance rates or estimate admission chances. How to prepare a game design portfolio
Start dates and deadlines
- Year not printed
Early action
November 15 · for Fall (year not printed; classes begin September)
The school does not print a year with this date.
Source: depaul.edu · verified October 12, 2026 - Year not printed
Application deadline
February 1 · for Fall (year not printed; classes begin September)
The school does not print a year with this date.
Source: depaul.edu · verified October 12, 2026
Tuition and costs
| Category | Amount | Basis and year |
|---|---|---|
| All students — Undergraduate, 12-18 credit hours, Jarvis College of Computing and Digital Media and other colleges, 2026 admit yearFrom the school-wide rate table for this level | $48,180 | per academic year · 2026-2027Source: depaul.edu · verified October 12, 2026 |
Scholarships, assistantships and funding
CDM Graduate Dean's Scholarship (U.S. Citizens and Residents Only) Institutional scholarshipCompetitive
$6,000 to $9,000 over six consecutive terms · six consecutive terms
Eligibility: New U.S. citizen or permanent resident students in eligible CDM master's programs, including the MS in Game Programming and, from Fall 2026, the MFA in Game Design; cumulative GPA of 3.0 or higher.
How to apply: Awarded at admission; no separate application.
Source: cdm.depaul.edu · verified October 12, 2026Graduate assistantships and Graduate Research Assistant Program AssistantshipCompetitive
Eligibility: Qualified CDM graduate students.
Source: cdm.depaul.edu · verified October 12, 2026
School-wide awards are listed because they apply at this degree level; eligibility conditions apply.
Accreditation and authorization
Institutional accreditation
- Higher Learning Commission (HLC) — accreditedSource: ope.ed.gov · verified October 12, 2026
Programmatic accreditation
None verified for this program. Game design degrees do not require one specific specialized accreditation.
International applicants
Not verified for this program.
Sources and verification
- catalog.depaul.edu/programs/animation-bfa/ — Official catalog / bulletin, verified October 12, 2026
- catalog.depaul.edu/programs/animation-bfa/animation-bfa-game-art-concentration/ — Official catalog / bulletin, verified October 12, 2026
- cdm.depaul.edu/admission-and-aid/tuitionandfinancialaid — Official tuition and fees page, verified October 12, 2026
- cdm.depaul.edu/admission-and-aid/undergraduateadmissions/animation-portfolio-creative-statement-requ — Official admissions page, verified October 12, 2026
- DAPIP — HLC institutional accreditation record (data files downloaded 2026-10-12) — U.S. Department of Education dataset (IPEDS / DAPIP), verified October 12, 2026
- depaul.edu/academics/programs/bfa-in-animation — Official program page, verified October 12, 2026
- depaul.edu/admission/undergraduate-admission — Official admissions page, verified October 12, 2026
- depaul.edu/tuition-and-aid/undergraduate-tuition-and-fees — Official tuition and fees page, verified October 12, 2026
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