
University of Southern California · Interactive Media & Games Division, School of Cinematic Arts
Game Art
Bachelor of Fine Arts in Game Art
Overview
A four-year BFA in the School of Cinematic Arts focused on animation and art for games, with a core in design, coding and production. Admission requires a SlideRoom application with a portfolio of up to 15 pieces.
- Official program title
- Game Art
- Exact award
- Bachelor of Fine Arts in Game ArtSource: cinema.usc.edu · verified October 12, 2026
- Degree level
- Bachelor's
- Discipline
- Degree type
- Dedicated degree
- School and department
- Source: games.usc.edu · verified October 12, 2026
- Location
- Los Angeles, CA
Why this program is listed
Dedicated BFA in Game Art in the School of Cinematic Arts.
Source: cinema.usc.edu · verified October 12, 2026We list dedicated game degrees and officially named game concentrations at institutionally accredited US schools. Eligibility rules
Format, length and attendance
- Delivery
- On campusClasses meet on campus.Classes meet on campus.Source: games.usc.edu · verified October 12, 2026
- Campus attendance
- Regular campus attendanceClasses meet on campus (campus and hybrid programs).
- Study intensity
- Not published
- Duration
- four-year programSource: cinema.usc.edu · verified October 12, 2026
- Credits
- Not verified
Entry routes
- First-year entry. Open to first-time college students (freshman admission).Source: cinema.usc.edu · verified October 12, 2026
- Transfer entry. Admits students transferring credits from another college.Source: cinema.usc.edu · verified October 12, 2026
Curriculum
Students make games at all levels and build skills in art creation for real-time engines; listed areas include technical art, animation, environment art, modeling and art direction.
Art and animation content
- Art creation for real-time graphics engines with a core in design, coding and production.Source: games.usc.edu · verified October 12, 2026
Capstone
- Advanced Game Projects cross-disciplinary capstone course in USC Games Studios.Source: games.usc.edu · verified October 12, 2026
Specializations
- Areas of specialization such as technical art, animation, environment art, modeling and art direction.Source: games.usc.edu · verified October 12, 2026
Hardware and software requirements
- Hardware
- SCA approved laptop required for Interactive Media & Games (Config A - 3D Performance or Config B - Editing Performance).Source: cinema.usc.edu · verified October 12, 2026
Admissions and portfolio
Portfolio
Portfolio required
Development portfolio of at most 15 pieces, plus a creative portfolio list and technical skill list.
Format: SlideRoom upload
Official portfolio instructions
Source: cinema.usc.edu · verified October 12, 2026- Statement / essay
- RequiredCinematic Arts Personal Statement (PDF).Source: cinema.usc.edu · verified October 12, 2026
- Recommendation letters
- Required1 letters — One letter of recommendation from an academic source (first-year applicants).Source: cinema.usc.edu · verified October 12, 2026
- Interview
- RequiredUndergraduate applicants receive an admission interview/assessment invitation via Kira Talent after the deadline.Source: cinema.usc.edu · verified October 12, 2026
- Writing sample
- RequiredProject Question essay on collaborative projects, no more than two pages.Source: cinema.usc.edu · verified October 12, 2026
Tests
SAT/ACT and English-language test policy: not verified. We publish this only when the institution states it on an official page.
We do not publish acceptance rates or estimate admission chances. How to prepare a game design portfolio
Start dates and deadlines
- Year not printed
Early decision
November 1 · for Fall (year not printed), first-year
The school does not print a year with this date.
Source: cinema.usc.edu · verified October 12, 2026 - Year not printed
Early action
November 1 · for Fall (year not printed), first-year
The school does not print a year with this date.
Source: cinema.usc.edu · verified October 12, 2026 - Year not printed
Application deadline
January 10 · for Fall (year not printed), first-year
The school does not print a year with this date.
Source: cinema.usc.edu · verified October 12, 2026 - Year not printed
Application deadline
December 1 · for Fall (year not printed), external transfer
The school does not print a year with this date.
Source: cinema.usc.edu · verified October 12, 2026
Tuition and costs
| Category | Amount | Basis and year |
|---|---|---|
| All students — Undergraduate tuition, 12-18 units for two semestersFrom the school-wide rate table for this level | $75,384 | per academic year · 2026-2027Source: financialaid.usc.edu · verified October 12, 2026 |
Scholarships, assistantships and funding
Program-specific funding: not verified. We publish this only when the institution states it on an official page.
Accreditation and authorization
Institutional accreditation
- WASC Senior College and University Commission (WSCUC) — accreditedSource: ope.ed.gov · verified October 12, 2026
Programmatic accreditation
None verified for this program. Game design degrees do not require one specific specialized accreditation.
International applicants
Not verified for this program.
Sources and verification
- cinema.usc.edu/admissions/apply.cfm — Official admissions page, verified October 12, 2026
- cinema.usc.edu/admissions/freshman.cfm — Official admissions page, verified October 12, 2026
- cinema.usc.edu/admissions/procedures/game/firstyearprocedures.cfm — Official admissions page, verified October 12, 2026
- cinema.usc.edu/interactive/index.cfm — Official program page, verified October 12, 2026
- cinema.usc.edu/Laptops/ — Official program page, verified October 12, 2026
- financialaid.usc.edu/undergraduate-financial-aid/cost-of-attendance/ — Official tuition and fees page, verified October 12, 2026
- games.usc.edu/degrees — Official program page, verified October 12, 2026
- games.usc.edu/facilities — Official program page, verified October 12, 2026
- DAPIP — WSCUC institutional accreditation record (data files downloaded 2026-10-12) — U.S. Department of Education dataset (IPEDS / DAPIP), verified October 12, 2026
Something out of date? Suggest an update · Represent this school? Claim the profile
Similar programs at other schools
Same degree level and primary field. Listed for discovery, not ranked.
Animation (BFA), Game Art Concentration
Bachelor of Fine Arts in Animation
Concentration in Bachelor of Fine Arts in Animation — Game Art Concentration
University of Advancing Technology
Game Art and Animation
Bachelor of Arts in Game Art and Animation
GameDesignSchools.net is independent and not affiliated with University of Southern California. Information is collected from official pages and can change; confirm requirements, costs and deadlines with the school.